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Messages - Yeong

Pages: 1 ... 108 109 [110] 111 112 ... 276
1636
TI Z80 / Re: Silence 2 - resetted
« on: December 07, 2011, 10:46:20 am »
If anyone's interested, this is the concept/code of the evaporating stuffs.

Code: [Select]
:ClrDrawrr            //blank screen
:DrawInv
:Copy(L6,L3,768
:DispGraphrr
 
 
:ClrDrawrr            //Stuff at back buffer
:---STUFF HERE---
:DrawInv
:Copy(L6,L3,768
:ClrDraw
:DrawInv
:DispGraphrr
 
 
:ClrDrawrr           //Stuff at front buffer
:DrawInv
:Copy(L6,L3,768
:ClrDraw
:---STUFF HERE---
:DrawInv
:DispGraphrr
 
 
:ClrDrawrr          //Stuff at both buffer
:---STUFF HERE---
:DrawInv
:Copy(L6,L3,768
:DispGraphrr
 
 
:ClrDrawrr         //Stuff at front buffer
:DrawInv
:Copy(L6,L3,768
:ClrDraw
:---STUFF HERE---
:DrawInv
:DispGraphrr
 
 
:ClrDrawrr         //Stuff at back buffer
:---STUFF HERE---
:DrawInv
:Copy(L6,L3,768
:ClrDraw
:DrawInv
:DispGraphrr
 
 
:ClrDrawrr        //blank screen
:DrawInv
:Copy(L6,L3,768
:DispGraphrr

1637
Axe / Re: This code doesn't work D:
« on: December 07, 2011, 10:43:20 am »
ooh. that will suck :(
but it didn't gave me any error, though.

1638
Axe / This code doesn't work D:[Solved]
« on: December 07, 2011, 10:37:20 am »
so I have an appvar that is 100 bytes big, and excluding the first and last bytes, it's filled with zeroes.
Why doesn't this code works?
Code: [Select]
Lbl INV
0→D→E→F→G+80→H
---Drawing stuffs---
Repeat F
!If {W+H+G}
Text(23,24,"1)-------
0→D
End
DispGraph
getKey(54)?1→F
End
Return
It should display 1)------ but it won't.
I tried both zooming and peephole optimizing but neither of them worked.
help?

1639
Axe / Re: Velocity
« on: December 07, 2011, 07:44:39 am »
you can store velocity to some variable, and make it increase when getKey is true, and decrease to 0 when getKey is false.

1640
ASM / Re: So I'd like to learn assembly
« on: December 07, 2011, 07:27:01 am »
The furthest I got with assembly so far was making pi move (and it freaked out on me when it went out over screen D: )

1641
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!
« on: December 07, 2011, 07:20:17 am »
Aw... But that's the problem with DCS7, not Museinc. :D
so, I don't know what to do about it D:

1642
Humour and Jokes / Re: Where did Nyan cat came from
« on: December 07, 2011, 07:18:05 am »
Quote
I may do it over my upcoming break...
If you can handle all teh coins in the background...

1643
Humour and Jokes / Re: Yo dawg
« on: December 07, 2011, 07:14:32 am »
I don't get this? ???

1644
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!
« on: December 06, 2011, 04:09:24 pm »
Hopefully I can manage to make an example song sample before next year... <_<, I was just often sick lately and other stuff, so I didn't feel like sitting down and doing stuff like that. Not to mention my music album I have been trying to finish for mid December.
As I said multiple time, it's ok. take your time! :D

1645
TI Z80 / Re: Silence 2 - resetted
« on: December 06, 2011, 04:08:39 pm »
Looks awsome, just like silence1! I can't wait to play this.

Have you also ever thought of combining contrast effects to that evaporating text and using contrast instaed of grayscale for the fade-in at the start? But anyway, it already looks awesome.
Thanks for idea. I might use that soon. ;)

1646
TI Z80 / Re: Silence 2 - resetted
« on: December 06, 2011, 03:55:43 pm »
Clash of Dimension? :D

1647
Other Calculators / Re: zcontest basic judges headquarter
« on: December 06, 2011, 11:50:27 am »
Entry #3: Chasse
Author: noelthebest
Classified as: TI-BASIC game

-Gameplay (ownership, interest, pleasure felt playing the game, interface, scenario ...) : This is my one of my favorite game for TI-BASIC entry, so far. I love the reflex games, so I love this game, too. I think there was a storyline in this game, but it was too simple(I think). It uses keypads, but it seems like that it's almost impossible for me to play difficult mode D:  11/15
-Smooth, speed of execution : This game is FAST! (especially in TI-84+SE), but perhaps it's too fast. 4/5
-Graphics (graphics, interface menu ...) : It just uses standard OS menu, and graphic looks kinda bad at difficult version. 3/5
-Life :replay value? a lot! 5/5
-Originality : Yet another reflex game 2/5
-Technical quality (size/games, technical challenge ...) : This game is small, but it's not really technically challenging.  3/5
-Total : 28/40

EDIT:someone sticky this so I don't have to find it from the bottom of the screen?

1648
Humour and Jokes / Where did Nyan cat came from
« on: December 06, 2011, 08:53:51 am »
beat this game and you'll know :D
http://projectcheddar.com/gadget/coinbox-hero

1649
prizm seems to be more expensive in that website D:
* TBO_Yeong found one for $95.99 in Wal-mart before

1650
Other Calculators / Re: Bloxorz
« on: December 06, 2011, 07:37:10 am »
Wow O.O
You always make that crazy and awesome games in Lua :D

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