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Messages - Yeong

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1666
Other Calculators / Re: zcontest basic judges headquarter
« on: December 04, 2011, 01:58:31 pm »
@Le solutionneur: which calc are you using? If you're using TI-83BE, yes, it will be slow.

Also, have you beat the game before? because, imo, the size is not so bad considering all the stuff it has in the game.
EDIT: also, 2 subprograms are not a lot. Have you tried Calcul? :)

One more thing: can you describe how you have worms 34.5/40? :D

1667
Other Calculators / Re: zcontest basic judges headquarter
« on: December 04, 2011, 01:34:52 pm »
ok... Here it goes!

Contest Entry #1 : Midnight
Classified as: TI-BASIC Game
Author: ztrumpet (Zachery Tuller)

Grading:
-Gameplay: 14/15
   I would like to give a lot of points for scenario and interface. Midnight is a platforming game with not-common-storyline (It's not like, "Oh. My princess got captured by some evil dude. I must run around and find my princess without getting any reward." :P ) The difficulty wasn't high, so it could be played and beat by a lot of people, too. However, what I didn't like about this game was the ending. Sure, you get some "extra" scene(I refuse to spoil it) if you collect all the items, but it was just not enough for me. D: Therefore, 14/15

-Smooth, Speed of execution: 5/5
  Like most of the TI-BASIC games, speed can be quite slow than the other category. This game is not an exception. Sure. This game is not smooth and not fast. However, this is TI-BASIC game and considering what's going on in this game, I think that the speed is acceptable.(The game could be harder if it was faster O.O) So, 5/5.

-Graphics: 5/5
  This is the only game that uses dual-layered ASCII graphics in zcontset! :D The idea was really innovative to me and I loved that sinister omega dude. :D 5/5!

-Life: 4/5
  Well, I think the only time that person replays this is probably to 100% it. 4/5.

-Originality: 5/5
  As I said before, the storyline of this game wasn't like the typical platforming games. Also, I loved the saving place. Also, I haven't seen the game that like this in TI-BASIC before. 5/5 for me!

-Technical Quality: 5/5
  Before you nag about this game being huge (almost whole RAM space), think about what's going on in the game. This game support some of the hard features (like grappling hook) and how many rooms it had (21, I think). I think ground pound and grappling hooks were hard to make (at least, for me.) So, despite the huge size of this game, I'm giving it 5/5 for it.

Total: 38/40

Here. now criticize.

1668
TI-Nspire / Re: TI-Nspire GB Emulator
« on: December 04, 2011, 01:16:14 pm »
:O
Now I want the official release of ndless 3. Now.

1669
Other Calculators / Re: zcontest basic judges headquarter
« on: December 04, 2011, 01:15:05 pm »
If anyone wants me to, I can post some of them and you guys can criticize.

1670
News / Re: POTY 2011 open!
« on: December 04, 2011, 01:14:34 pm »
or somebody making starcraft axiom.

1671
News / Re: Ndless 3 Alpha on Nspire CX CAS (photos + video)
« on: December 04, 2011, 01:13:49 pm »
oh. :P
I've never heard of that. :D
so...christmas release for ndless 3?

1672
Other Calculators / Re: zcontest basic judges headquarter
« on: December 04, 2011, 01:12:07 pm »
I've done that for like 7 programs (6 english, 1 french :D )
Want me to post it here?

1673
TI-Nspire / Re: TI-Nspire GB Emulator
« on: December 04, 2011, 01:09:37 pm »
now all we need is sound! XD

1674
TI-Nspire / Re: TI-Nspire GB Emulator
« on: December 04, 2011, 01:06:07 pm »
omfg!
It looks awesome! XD

1675
News / Re: Ndless 3 Alpha on Nspire CX CAS (photos + video)
« on: December 04, 2011, 01:05:11 pm »
so this doesn't work for normal cx yet?

1676
Other Calculators / Re: zcontest basic judges headquarter
« on: December 04, 2011, 10:20:59 am »
pop.
Did I mentioned that the 5 packs of math should be run by individual programs?
also, absolute madness have a bug that if you get too much heart pieces, it gives you ERR:DOMAIN

1677
TI Z80 / [Contest] Action Man
« on: December 02, 2011, 08:29:31 pm »
first of all, screenshot of the title. :P



This is the new entry that I was talking about.
After several days of thinking of genre, I finally decided: fighting game!

Currently, I'm working on the sprites right now along with aeTIos(He said he'll help. :) ).

1678
News / Re: zContest 2011 Deadline Reached
« on: December 02, 2011, 08:26:56 pm »
judges have no power to do so D: (except contra-sh)
I posted the filedropper link tiforge.info so everyone should see it. :D

1679
Other Calculators / Re: Guess this calc game reference!
« on: December 02, 2011, 08:25:30 pm »
But this thread is for calc games. D:

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