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Messages - Yeong
Pages: 1 ... 118 119 [120] 121 122 ... 276
1786
« on: November 21, 2011, 03:42:08 pm »
very, very fast. also, I believe that 68k calc basic is most suitable to game-making.
1787
« on: November 21, 2011, 01:09:38 pm »
advanced war 89 ftw
1788
« on: November 21, 2011, 09:26:06 am »
Yet Another Update(This makes it MuseInc Beta 3.4.1)
Update Stuff: -Fixed the error in musedit. -included 2 more example songs.
1789
« on: November 21, 2011, 06:55:38 am »
that means you lost?
1790
« on: November 20, 2011, 08:06:09 pm »
track your posts. You'll see which posts got derated.
1791
« on: November 20, 2011, 07:15:20 pm »
actually, I take my word back. I didn't see the code carefully.
1792
« on: November 20, 2011, 07:09:33 pm »
Quick note about optimizing in Axe: Instead of writing this line like this,:if (pxl-test(X,Y+8) or pxl-test(X+5,Y+8)=0) it is more optimized to write it like this:
:!If pxl-test(X,Y+8) or pxl-test(X+5,Y+8) Basically the !If just checks if it's equal to zero.
Nice job on the rudimentary tutorial. 
Isn't it !If pxl-test(X,Y+8) and (pxl-test(X+5,Y+8) ? or !If pxl-test(X,Y+8)?pxl-test(X+5,Y+8) EDIT:Nvm. I didn't see the code carefully.
1793
« on: November 20, 2011, 06:55:14 pm »
I think zstart already have that feature.
1794
« on: November 20, 2011, 06:54:08 pm »
DT might reach 6666 soon
1795
« on: November 20, 2011, 06:52:15 pm »
I'm on there as well
1796
« on: November 20, 2011, 04:36:25 pm »
Fix for prgmMUSEDIT
1797
« on: November 20, 2011, 02:55:46 pm »
Apparently, there was an "retune" option in DCS7 that solved it XP Also, I forgot to mention that paste function OVERWRITES notes XP EDIT: Here's better looking readme file. Enjoy!
1798
« on: November 20, 2011, 02:52:13 pm »
I thought flyingfisch was making this game?
1799
« on: November 20, 2011, 02:24:46 pm »
1800
« on: November 20, 2011, 02:10:05 pm »
6. Pathetique sonata- Beethoven- Mostly mov 1 and 3
 I love that song  There's also a "StarCraft" version of that song too
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