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Messages - Yeong

Pages: 1 ... 11 12 [13] 14 15 ... 276
181
Math and Science / Re: Math! (and that is not a factorial)
« on: December 11, 2012, 05:39:08 pm »
oh. what was I thinking? XP
I was thinking of multiplying 2 by "both" sides :x
* yeongJIN_COOL hides

182
Math and Science / Re: Math! (and that is not a factorial)
« on: December 11, 2012, 05:36:18 pm »
I don't know if I'm understanding right or wrong, but in the last part, shouldn't it be 2^(x+1) instead of 2^(x-1) ?

183
Math and Science / help with function → power series?
« on: December 11, 2012, 05:33:24 pm »
Well I did fine on other questions until I reached this:

f(x) = ln (11-x)
                                      inf.
It's supposed to be ln 11 + sigma SOMETHING.
                                      n=1

How could I get this "SOMETHING" ?

184
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion
« on: December 10, 2012, 06:57:59 pm »
Hence Sorunome is evul. >:D

185
News / Re: Ticalc.org launches POTY 2012
« on: December 10, 2012, 01:36:25 pm »
oh noes. It's too hard to choose D:

186
Silly question - if the battle engine is turn based, will enemy be on left or right? (up/down/etc)

187
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion
« on: December 10, 2012, 11:14:09 am »
so, so far we have me and epic7 for evil ppl :<
We need more villains. >:D

188
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion
« on: December 09, 2012, 04:06:51 pm »
So I looked at the world map again and it seems like the use of ship is unnecessary in that map.

189
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion
« on: December 09, 2012, 03:57:07 pm »
So it seems like I'm the only villian so far. Anyone want to join my cause? :D

190
Other Calc-Related Projects and Ideas / Re: OmniRPG - Coding
« on: December 09, 2012, 10:47:51 am »
it's a bit silly question... but are we having sound in this game?
* yeongJIN_COOL points to MuseInc :P

191
Other Calc-Related Projects and Ideas / Re: OmniRPG - Coding
« on: December 09, 2012, 10:42:09 am »
also iirc xeda once mentioned that she can store 8 switches (switches are crucial in RPG and it helps manage events) in a 2 bytes number. It should help data size be smaller :D

192
Other Calculators / Re: OmnimagaTV- How to upload your videos
« on: December 08, 2012, 04:38:51 pm »
Reverse the intro? :P

193
but the difference is only 2 votes, so ARPG is not quite confirmed :P

194
maybe this can be implemented somehow? :3


195
Humour and Jokes / Re: Youtube hall of shame
« on: December 08, 2012, 03:43:06 pm »
My 5 years necropost with only three letters still stands though :P

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