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Messages - Yeong

Pages: 1 ... 122 123 [124] 125 126 ... 276
1846
Art / Re: ASCII sprite arts
« on: November 17, 2011, 08:31:22 am »
<'^  bat

1847
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!
« on: November 17, 2011, 07:30:37 am »
Yet Another Update(This makes it MuseInc Beta 3.3)

Update stuff:
-In responce to DJ's request, MuseInc now supports dotted notes and up to whole note.
-Now you can use up/down to scroll through pages.
-If you created music with previous version, you'll have some tempo changes to do XD

1848
Axe / Re: Axe Q&A
« on: November 17, 2011, 07:25:48 am »
if you make greyscale picture and send it with ti-connect, it will dither(?) the picture into b/w picture.
Don't do that.

1849
Art / Re: Megaman Sprites
« on: November 16, 2011, 09:37:40 pm »
birdy?
EDIT:And wiggler.
There's 2 left ;D

1850
Miscellaneous / Re: Who do you know personally?
« on: November 16, 2011, 09:36:08 pm »
BalancedFury.
He's my brother XD

1851
Art / Re: [SPRITE REQUEST] some 16x16 monsters.
« on: November 16, 2011, 09:35:18 pm »
*Bump*
Anyone please? :D

1852
Art / Re: Megaman Sprites
« on: November 16, 2011, 09:34:20 pm »
Sprite request: Knight man!
It's one of my favorite robot master :D

1853
The Axe Parser Project / Re: Which Axe version do you use?
« on: November 16, 2011, 09:33:03 pm »
I don't think I'll vote until I get the "Complete" version of Axe ;)

1854
TI Z80 / Re: Project Ideas needed!
« on: November 16, 2011, 09:32:03 pm »
Point and Click games (Like Silence)

1855
The Axe Parser Project / Re: Features Wishlist
« on: November 16, 2011, 09:30:35 pm »
ah. I just had a time when I pressed zoom, it didn't work. D:
Maybe I pressed it at the wrong time or something.

1856
Axe / More Axe questions.
« on: November 16, 2011, 09:25:08 pm »
I always wanted to make a platform games and stuff, but this question always prevented me from doing so. D:
How do I test if sprite 'touched' the specific objects when the map is created by 8x8 sprite tilemap and sprite doesn't move by 8 pxls each time?

1857
Miscellaneous / Re: What was your first Omnimaga post?
« on: November 16, 2011, 09:19:23 pm »
yea, mine was also in the introduce section.

1858
The Axe Parser Project / Re: Features Wishlist
« on: November 16, 2011, 09:17:51 pm »
I meant as a "Permanent off"

1859
The Axe Parser Project / Re: Features Wishlist
« on: November 16, 2011, 09:10:58 pm »
I think there should be an option to turn off peephole optimization.

1860
Humour and Jokes / Re: The awkward moment when...
« on: November 16, 2011, 09:08:18 pm »
I do the same except I say 12. XP

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