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TI-Nspire / Re: Balance game
« on: November 15, 2011, 01:16:57 pm »
does LuaCS works well? because last time I tried it, it froze 

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TI-Nspire / Re: Balance game« on: November 15, 2011, 01:16:57 pm »
does LuaCS works well? because last time I tried it, it froze
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News / Re: Pacman Lua released« on: November 15, 2011, 01:14:13 pm »
i see that it's close to being 1337
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Grammer / Re: Grammer 2-The APP« on: November 15, 2011, 01:11:30 pm »* TBO_Yeong grabs it EDIT: I just realized that the version number got lower O.o
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TI-Nspire / Re: Balance game« on: November 15, 2011, 01:01:39 pm »
I would love to learn Lua but I rarely programs on computer
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Grammer / Re: Grammer Q&A« on: November 15, 2011, 12:53:32 pm »Also, the ) and } are solely for aesthetics. Grammer doesn't actually recognise themBut it looks nice and clean that way ![]() 1911
Grammer / Re: Grammer Q&A« on: November 15, 2011, 12:49:41 pm »
accessing byte
![]() if it's 8bit number, do (B+1) if it's 16bit number, do {B+1} EDIT: didn't see that post XP 1912
Grammer / Re: Grammer Q&A« on: November 15, 2011, 12:46:25 pm »
First, you can create program or appvar like this:
Send(size,"UTEMP->B This will create appvar TEMP and store it into pointer B. and then: B[4,4,4,4,4,4,4,4,4,4 This will store 4 into first 10 bytes of that appvar TEMP. 1913
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!« on: November 15, 2011, 11:40:22 am »
Yet Another Update(This makes it MuseInc Beta 3.2)
Update stuff: -fixed the crappy preview -now pressing 2nd in editor previews one note. -improved GUI for exporting -add an option for exporting 1914
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!« on: November 15, 2011, 07:18:09 am »
Minor Update:
-Lets you see how far is exporting is done -Added a ristriction of naming files. EDIT: Screenshots! -Making a new File- ![]() -Loading a File- ![]() -Exporting a File- ![]() 1915
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!« on: November 14, 2011, 07:02:41 pm »
all the museInc files are saved into programs
![]() just scroll through your program list and you'll find them ![]() and no, you can't load them all at once ![]() 1916
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!« on: November 14, 2011, 07:00:41 pm »
that's where multiple file choice comes from:
let's say that you have a file called: A0000001, A0000002, A0000003, A0000004. If you put '6' at # of files, and type A0000001, A0000002, A0000001, A0000003, A0000004, A0000004, MuseInc will export the music in that order. It makes making music quite easier. 1917
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!« on: November 14, 2011, 06:56:01 pm »Why have >1 file?did you read the readme? You'll understand if you see the one in example folders and mess with it. ![]() 1919
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!« on: November 14, 2011, 06:51:31 pm »
oh crap. I forgot to mention this:
music files MUST BE IN 8 LETTERS! Messing with that can cause some serious problem later ![]() 1920
TI Z80 / Re: MUSEINC: Make musicmaking in Axe easier!« on: November 14, 2011, 06:43:13 pm »
It's here!
![]() can somebody make a screenshot for me? ![]() |
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