Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Yeong

Pages: 1 ... 135 136 [137] 138 139 ... 276
2041
Gaming Discussion / Re: nes games you would you recomend?
« on: November 07, 2011, 05:35:58 pm »
exactly what it said: Poker.

2042
Gaming Discussion / Re: nes games you would you recomend?
« on: November 07, 2011, 05:24:36 pm »
actually, IMO, Yellow devil is just time consuming in PSP version D: It's not as hard as original one.
CAPCOM, y u no release MM Powered up 2

2043
Gaming Discussion / Re: nes games you would you recomend?
« on: November 07, 2011, 05:15:20 pm »
also, if you're gonna try megaman, do in this order: MM6, MM2, MM4, MM5, MM3, MM1.
MM1 is hell for newbies. XD (Yellow devil... O.O )

2044
TI Z80 / Re: YEONG RPG(Back in Action!)
« on: November 07, 2011, 05:09:40 pm »
Now here's the sample program: You can listen to music AND make the dude walk at the same time. :evillaugh:
I don't know why sound messes up when the button is pressed though D:

2045
Minecraft Discussion / Re: MineCraft Beta 1.9 prerelease!
« on: November 07, 2011, 05:02:08 pm »
no. it's just a pumpkin with 2 ice blocks XP

2046
News / Re: Ndless 3 is born... (photo + video)
« on: November 07, 2011, 05:00:02 pm »
if this comes out, calc84maniac have to make gba emulator >:D

2047
Gaming Discussion / Re: New Heart of the Swarm Multiplayer Units
« on: November 07, 2011, 04:47:20 pm »
Here's non-micro way: 100+ baneling hell

2048
Web Programming and Design / Re: RFG Image Uploader
« on: November 07, 2011, 03:01:34 pm »
his server will freeze?

2049
TI Z80 / Re: YEONG RPG(Back in Action!)
« on: November 07, 2011, 01:07:05 pm »
Ok. This is official:
Yeong RPG WILL have a sound XD
At least, in tilemapping section.
I haven't tried it on battle scene yet. :D

2050
Minecraft Discussion / Re: MineCraft Beta 1.9 prerelease!
« on: November 07, 2011, 01:06:13 pm »
wow snowman is really cool :D

2051
Axe / What did I do wrong here?
« on: November 07, 2011, 01:02:08 pm »
so this is an axe source file:
Code: [Select]
prgmASRC
:.MPREV
:prgmMUSEINC
:GetCalc("varN")→A
:GetCalc("varO")→B
:GetCalc("varP")→C
:float{A}→N
:float{B}→O
:float{C}→P
:PM(N,O,P
:prgmMUSERT

prgmMUSEINC contains the list of wavelengths and Lbl PM contains the routine that plays the note accordingly.
It works if I run it on homescreen, but not in this program(TI-BASIC)

Code: [Select]
{data.....}→L1
For(G,0,15
L1(3G)→N
L1(3G+1)→O
L1(3G+2)→P
Asm(prgmMPREV
End

It seems to skip asm program D:
What's wrong with this?

2052
The Axe Parser Project / Re: Command reference help
« on: November 07, 2011, 12:57:54 pm »
ooh I never knew about that :D

2053
Music Showcase / Re: Keoni29's (8bit) music topic
« on: November 07, 2011, 12:56:38 pm »
can I have the name of the good nes emulator that will run those?(I don't need a link)

2054
Web Programming and Design / Re: RFG Image Uploader
« on: November 07, 2011, 12:55:55 pm »
it's 3017 now XD

2055
Miscellaneous / Re: what is your former username if any?
« on: November 07, 2011, 12:54:38 pm »
ah. I never knew that.
all I know is that mine didn't change XD

Pages: 1 ... 135 136 [137] 138 139 ... 276