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Messages - Yeong

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751
so what does S.T.H.U.M.S.O.B stands for?

752
Gaming Discussion / Re: Zerg Rush
« on: April 29, 2012, 03:23:46 pm »
lol. :P
Actually, that's really fast. You see zerglings from beginning of the game O.o

753
Anime and Manga / Re: Anime Movies Based Off Of Videogames
« on: April 29, 2012, 03:21:29 pm »
I believe there was also movie about Mortal Kombat, Tekken, and Street Fighters.

754
Grammer / Re: Grammer 2-The APP
« on: April 29, 2012, 03:17:09 pm »
Symbolic will be nice, but I don't think xlib is not needed with Grammer, since Grammer can do almost everything that xlib can do already. :D
EDIT: I'm just curious, but is it possible to run apps from grammer program? (or just any kind of program)

755
Music Showcase / Re: [Pyro] Pyro
« on: April 28, 2012, 07:38:59 pm »
It's easy to use it since it's notational software. :D
But the only disadvantage is sucky soundfont. D:

756
Grammer / Re: Grammer 2-The APP
« on: April 28, 2012, 08:17:34 am »
I mean MenuKeyHook. :D
Oh, also, I meant for you to put it in Grammer 3 and I didn't see the topic when I wrote that. :D

757
Grammer / Re: Grammer 3-Concepts, ideas, requests
« on: April 28, 2012, 12:03:25 am »
I never knew that I could do the second option O.o

758
TI Z80 / Re: Tale of the Lost Map
« on: April 27, 2012, 11:07:02 pm »
Just a question:
What do you mean by "Rune" skills?

759
Axe / Re: 3D in Axe - Isometric Projection
« on: April 27, 2012, 11:04:43 pm »
now can you implement bigger cube? if you do? maybe someone can make FFT... :D

760
Grammer / Re: Grammer 2-The APP
« on: April 27, 2012, 10:56:13 pm »
I think I saw that you worked on how to access menu from asm program or something. :D
It'll be cool if you implement it.

761
Grammer / Re: Grammer 2-The APP
« on: April 27, 2012, 04:56:02 pm »
Nice to hear that Grammer 3 will start soon. :D
So...menu access?

762
On a real calc... that will be hectic X.x. As for your activity and projhects you would be more than fine, although the issue might be July and August, when you typically become inactive for a while.
Well, I've already done it once. :P
Also, for the same reason, I might miss the omni contest again. D:

763
I am curious what is it, so it would be nice if you made a topic at one point. Just make sure to not kill your other projects or start too many though, yeong. :P *cough*ROL3*cough*
I don't think I have too much projects going on. Let me see. ROL3, ASCII world (contest), secret project...
Well, that's 3 already. D:

BTW, I haven't had any progress on any because I had to study my butt out for the AP Stat exam. D:
If some matter keep gets onto me, I might just drop the TI-Concours.

Well, for ROL3 (since DJ_O tends to troll(?) me with that topic much :P), I'm getting the map data down. And for the storyline, I'll have to replay the original soon. O.O  on real calc.

764
TI Z80 / Re: Tale of the Lost Map
« on: April 25, 2012, 07:33:45 pm »
The skill wind walk seems like maplestory skill name :P

765
I should really post the project that I'm working on with aeTIos.

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