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Messages - Yeong

Pages: 1 ... 7 8 [9] 10 11 ... 276
121
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: January 05, 2013, 12:32:26 am »
Don't worry. My rpg will have decent graphic, even if it weas pure ti-basic http://ourl.ca/15211 :P

122
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: January 04, 2013, 11:39:54 pm »
As I said, the animations are not complete yet :)

123
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: January 04, 2013, 02:23:17 pm »
I realized that i won't have time to upload screenshot this afternoon, so I'll do it now even though physical attack is not really complete.

124
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: January 04, 2013, 01:46:20 pm »
For items, it is already set up that way :)

Also for ability I could include info in menu

125
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: January 04, 2013, 11:58:33 am »
Yes the item count shows up :)
Also icons will turn to something like X sign if u can't use it (not enough mp, no items, etc)

126
TI Z80 / Re: IES: online Axe, BASIC, and Grammer editor
« on: January 03, 2013, 09:50:57 pm »
:o
Now it looks like flash mx 2004 as editor (btw issa compliment)

127
Humour and Jokes / Re: Overclock your toothbrush
« on: January 03, 2013, 09:24:45 pm »
I wish that the link will direct me to same stuff after 7 years D:

128
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: January 03, 2013, 06:05:58 pm »
That actually doesn't sound half bad. :)

Progress today!
- Finished the battle menu. yay!
- The HP/MP text will change to grey if the player has less than 20% of the Max HP.
- Able to use items

I'll post the screenshot tomorrow with working physical attack. :P

129
Grammer / Re: Grammer Feature Requests
« on: January 03, 2013, 04:51:09 pm »
Ah. Stuffs like recallpic syntax is not on the readme I have Xp
Can I haz a newest readme?

130
Grammer / Re: Grammer Feature Requests
« on: January 02, 2013, 09:38:06 pm »
Sorry for double posting but my phone won't let me. :P
It seems like grammer goto/prgm doesn't work inside conditionals.

131
Grammer / Re: Grammer Feature Requests
« on: January 02, 2013, 08:02:57 pm »
Feature request: any other methods other than overwriting with RecallPic.
Also can grammer writr text on backbuffer?

132
Gaming Discussion / Re: Touhou 13.5 announced!
« on: January 02, 2013, 12:27:29 pm »
Seems like demo came out 4 days ago.
Currently it features reimu,marisa, and ichirin.
There are also 2 stages to choose from.

133
Grammer / Re: Grammer Feature Requests
« on: January 01, 2013, 03:23:22 pm »
Well basically all I asked for was the correct syntax of recallpic so I should be fine.

134
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: January 01, 2013, 12:39:53 am »
What xeda said XD
Also those maps are just asking for dem rol3 tiles :P
Btw the bg will just be grey because if it had full greyscale the stuffs will get bit too big.
Expect another screenshot in this week XD

135
TI Z80 / Re: [Contest] Illusiat 11 Grammer Port
« on: December 31, 2012, 07:05:54 pm »
Aw righty. Now that I now know that recallpic didn't work, I can put the backgrounds. Weeeee.
Let's see what I need. Forest,cave,mountain,field, city?

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