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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #30 on: December 26, 2010, 04:57:42 am »
Axe Parser
Delta 0.4.7


Wow, look at all these new things!

New Features:
  • Lots of new auto optimizations to reduce code size
  • Values can be stored to pointers in reverse order (big endian)
  • Display numbers in hexadecimal
  • Draw lines to the back buffer
  • New "Display & Clear" routine to do both simultaneously
  • Bitwise complement command for 8 and 16 bit numbers
  • Reallocate variables anywhere in the program!
  • Custom icon support when compiling for shells!

Changed:
  • getkey() can now take a variable as an argument!
  • Fixed bug when leaving parenthesis off inline data
  • Fixed the input command.  It should never display garbage anymore
  • New, faster line drawing routine
  • File pointers can now be dereferenced
  • The L1 buffer has changed position and is now 2 bytes larger
  • The variables are now located after the end of the L1 buffer by default
___Axe_Parser___
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #31 on: January 09, 2011, 07:18:25 am »
Axe Parser
Delta 0.4.8


Just a little patch before the stable release.

New Features:
  • A few more optimizations
  • Multi-line comments!
  • Axiom SDK updated and probably finalized

Changed:
  • Fixed 3 Level grayscale routine hopefully
  • Fixed reading protected programs from archive
  • Fixed application size field
  • Line drawing off-screen does not draw the line.
  • A few other minor bug fixes.
___Axe_Parser___
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #32 on: February 12, 2011, 07:45:37 pm »
Axe Parser
Epsilon 0.5.0


Sorry about the super slow pace of updates...

New Features:
  • Axioms finally fully functional!
  • Example axiom included.
  • "While 1" and "Repeat 0" automatically optimize to "Do" loops.
  • New "EndIf" and "End!If" statements for post-testing in loops.
  • Help menu actually shows something now!

Changed:
  • Fixed sprite rotation commands.
  • Fixed nibble reading commands.
« Last Edit: February 12, 2011, 08:08:14 pm by Quigibo »
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #33 on: March 27, 2011, 03:52:51 pm »
Axe Parser
Epsilon 0.5.1


Almost done... maybe.

New Features:
  • New getkey for grabbing key combinations.
  • Compile menu tells you the shell settings to avoid accidental compiles.
  • DispGraph is now significantly faster.
  • New command to check string equality.
  • Lots of new optimizations (Thanks again to Runer112!)

Changed:
  • Fixed Axiom system when reading commands with single r modifiers.
  • Fixed MemKit axiom bugs.
  • Corrected typo in help menu.
  • not() can be used in expressions.
  • Fixed Ptr->DispGraph bug.
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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #34 on: May 16, 2011, 04:21:55 am »
Axe Parser
Epsilon 0.5.2


Lots of fixing and polishing.  Should be ready for a stable release very soon!

New Features:
  • All DispGraph variants now work with every speed and every interrupt mode!
  • Fix command can have multiple modes on the same line.
  • Jump table added with API documentation for external parsing.
  • rand is dereferencable.
  • A few new error codes for better clarification.
  • Left and right arrows can be used to change settings.
  • Same arrows can also change the shell form the compile menu.
  • Define constants in your code as static variables.
  • Data defined in Axioms is more intuitive and works as expected.

Changed:
  • GetCalc now consistently returns proper float pointers.
  • Fixed credits to RabbitSign (GNU).
  • Fixed dereferencing bug.
  • Fixed bug with Pt-Mask().
  • Fixed bug with multi-line comments.
  • Fixed parenthesis issue on last line.
  • Optimized for loops when the third parameter is constant.
  • Optimized all unsigned comparisons against constants.
  • Optimized and, or, and xor when applied to constants.
  • Optimized various other commands.
___Axe_Parser___
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #35 on: May 28, 2011, 06:10:17 am »
Axe Parser
Epsilon 0.5.3b


The last of the betas for sure.

New Features:
  • Increment and decrement operators!
  • Reciprocal operation for 8.8 fixed point numbers
  • On key will force quit compiling safely.
  • Faster and more optimized DispGraph routines.
  • Significantly faster square root routine.

Changed:
  • Fixed major bug with the Disp command when compiling for apps.
  • Fixed incorrect optimization with Dispgraph to other buffers.
  • Fixed the new numerical constants feature.
  • Fixed bug with nibble storing.
  • Fixed bug with big-endian storing.

EDIT: Fixed a few bugs since there was at least one major one.  If you downloaded it before this edit, please re-download.
« Last Edit: May 28, 2011, 08:00:14 pm by Quigibo »
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #36 on: July 13, 2011, 07:44:53 am »
Axe Parser
Omega 1.0.0


Words cannot even describe...

New Features:
  • Pixel drawing to any buffer.
  • Rectangle drawing to any buffer.
  • Line drawing to any buffer.
  • DispGraphClrDraw now has grayscale equivalents.
  • All DispGraph variants can use arbitrary buffers.
  • New hyper-optimized loop structure for repeating code.
  • Checksum command.
  • New Pt-Mask() variant that uses a single buffer and also allows inverting.
  • New ClrDraw shorthand to clear both buffers at once.
  • Optimized all loop structures and back-jumping.
  • All data is stored at the end of the program, allowing larger programs in RAM.
  • All data can be forward-declared.
  • Variable names are now up to 5 letters long and can use lowercase.
  • Symbol limit raised from 150 to over 2000.
  • New custom-named variables.
  • Warning is shown if program contains code past the executable limit.
  • New command to read OS's current contrast setting.
  • Longer, more descriptive error messages.
  • Fixed point decimal numbers can be typed in like floats in BASIC.
  • New notation for subroutine calls: MySub(Arg1,Arg2,...).
  • Peephole optimizations reduce the size of programs drastically.
  • Ternary operator for inline if expressions.
  • Emergency return command.
  • Use lambdas for functional programming.
  • Goto and subroutines can use addresses defined by expressions.
  • Referencing commands optimize better in math operations.
  • Updated documentation slightly.
  • Axioms can call other subroutines with forward offsets.
  • Fixed-point multiplication auto-optimizes constants.

Changed:
  • Colons are now inline and can be used inside expressions.
  • Sprite buffer drawing syntax has changed.
  • DispGraph user-defined buffer syntax has changed.
  • Fixed bug with EndIf not working on for loops.
  • Binary prefix is now pi instead of "b".
  • Fixed a bug that caused crashing when no programs were in the compile list.
  • Fixed a bug when nesting commands that used files.
  • Fixed the Next() command in MemKit.
  • The CompileOP1 entrypoint will not overwrite the appvar settings.
  • Flash is locked after quitting Axe for security reasons.
  • All characters should convert correctly in text.
  • Fixed a bug that allowed commas in referencing commands.

I know this is A LOT to take in, so I included a file "Changes.pdf" inside the download to better explain the changes.  I highly recommend reading it before you start playing around with it so you can use the new features to their full potential.

Caution: Use this version at your own risk.  It may require ROM clears and loss of data.
« Last Edit: August 03, 2011, 04:08:27 pm by Quigibo »
___Axe_Parser___
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #37 on: July 14, 2011, 09:43:23 am »
Axe Parser
Omega 1.0.1



Had to pull an all-nighter for this next day update.

New Features:
  • Use variables as single byte values!
  • ClrDraw now works on any buffer.
  • DrawInv now works on any buffer.

Changed:
  • Fixed bug with freezing after backing up.
  • Fixed bug with include files not being recognized.
  • Fixed the Shade() command.
  • Fixed error not showing up when using blocks inside expressions.

Caution: Use this version at your own risk.  It may require ROM clears and loss of data.
« Last Edit: August 03, 2011, 04:07:46 pm by Quigibo »
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #38 on: July 25, 2011, 07:44:13 am »
Axe Parser
Omega 1.0.2


If you've used 1.0.0 or 1.0.1, I highly recommend you BACKUP your data and do a FULL ROM CLEAR before installing!

Sorry about the bugs!

New Features:
  • Files now work in both RAM and archive!
  • Ternary operator is optimized for short circuit statements.

Changed:
  • Fixed major bug with sector leaking.
  • Fixed error checking with inline blocks.
  • Fixed a few issues with colons.
  • Fixed character conversions for prgm, grp, and appv.
  • Fixed possible bug with GetCalc() when overwriting archived vars.
  • Fixed possible bug with backups missing a hash in the compile menu.
  • Fixed a bug that prevented labels to start with a number.
  • Fixed Zeros(0) causing a freeze.
« Last Edit: August 03, 2011, 04:03:49 pm by Quigibo »
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #39 on: August 20, 2011, 06:39:12 am »
Axe Parser
Omega 1.0.3


Thanks everyone who helped catch more bugs with 1.0.2.  Hopefully this version should be much more stable :)

New Features:
  • New easy short circuit operators for "and" and "or"!
  • Ternary "Not-if" variant.
  • Reading data from files is an order of magnitude faster.

Changed:
  • Fixed issue with reading constant pointers.
  • Fixed [On] key issue with getkeyr after program quits.
  • Copy should now work with files in RAM.
  • Fixed bug with pixel commands on other buffers.
  • Fixed ternary operators in block conditionals.
  • Fixed issues with length() command.
« Last Edit: September 25, 2011, 02:09:39 am by Quigibo »
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #40 on: September 25, 2011, 02:09:18 am »
Axe Parser
Omega 1.0.4



New Features:
  • Axe apps no longer delete themselves after 15 runs (thanks thepenguin77!)
  • Horizontal and Vertical commands work on any buffer.
  • Create buffers filled with any value.
  • New pt-Get() routines for cloning sprites. (thanks calcmaniac84!)

Changed:
  • Fixed and optimized all multiplication.
  • Fixed small bug with 4 level grayscale.
  • Fixed returnr for apps.
  • Zeros() token changed to Buff()
  • Pointer calls now keep the accumulator preserved during the call.
  • Lots of new optimizations! (thanks Runer112!)
___Axe_Parser___
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #41 on: September 26, 2011, 04:57:32 pm »
Axe Parser
Omega 1.0.5b



New Features:
  • Press [zoom] for a speedy fast (but less optimized) compile time!

Changed:
  • Fixed compile error when overwriting an archived executable.
  • Fixed error with random 'r' appearing in strings.
  • New peephole optimizations should reduce executable size another percent or so.

EDIT: Okay, now it should be good...  ::)
« Last Edit: September 26, 2011, 05:57:39 pm by Quigibo »
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #42 on: December 10, 2011, 08:41:27 pm »
Axe Parser
Omega 1.1.0



The largest changelog since 1.0.0!  So many bug fixes... anyway, special thanks to jacobly who has been helping a lot with the development recently.  Also thanks Runer112 for the constant issue tracking and debugging.

New Features:
  • New Select() command for simple and powerful optimization and storage.
  • Redesigned Bitmap() command is clipped, faster, and works with any buffer.
  • Axioms can now make page 0 jumps and calls.
  • Toggle upper and lower case in your programs with the new Fix command.
  • 8.8 to 8.8 sqrt.
  • Single argument for loops can now take any expression as an argument.
  • Now able to use Return in a single argument for loop.
  • The Axe app disables G-T mode on startup.
  • Conditional comment blocks. (aka preprocessor conditionals)
  • Absorb appvars, programs, and strings directly into an executable.
  • Zoom option now controllable through the API.

Changed:
  • Added slightly more delay to direct key input.
  • Function calls have a higher precedence over operations.
  • Fixed multiple bugs with peephole optimizations.
  • Fixed auto-replacements for inline Axioms.
  • getkeyr handles lowercase more usefully.
  • Fixed weird negative sign problem in brackets.
  • Labels cannot be placed in a single argument for statement.
  • Fixed horizontal-() bug causing crashes.
  • Fixed random wrong num of args issue.
  • Fixed a few mistakes in the commands list.
  • Fixed custom list token in getcalc strings.
  • Fixed constant store on last line.
  • Throws an error when no digits entered for hex and binary constants.
  • Buff() can only be defined with known constants.
  • Fixed occasional tilemap sprite import glitch.
  • Fixed *^ operation.
  • Fixed cumsum() command.
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #43 on: December 17, 2011, 10:22:58 pm »
Axe Parser
Omega 1.1.1



I was surprised how fast I was able to fix things an add some of these features...

New Features:
  • Sexy new compiling progress bar.
  • See the name of subprograms currently being parsed.
  • See the total size so far of the executable.
  • See progress when writing a compiled program to an app.
  • Faster multiplication.
  • New "Switch"-like statement to generate jump-tables.
  • Now able to chain static declarations.
  • Added a * in the compile menu to indicate archived programs.

Changed:
  • Fixed scrolling to errors in large programs!
  • Fixed issue with the getkeyr command not resetting.
  • Fixed random errors occurring when parsing archived programs.
  • Fixed empty brackets causing an error.
  • Press [clear] to skip seeing the source error, otherwise it will show.
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Offline Quigibo

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Re: Latest Updates (***DO NOT POST HERE!***)
« Reply #44 on: February 02, 2012, 11:10:38 pm »
Axe Parser
Omega 1.1.2



Happy 2 year anniversary to Axe! :love: Some very cool and game-changing features here to celebrate...

New Features:
  • Shiny new commands list!  Thanks to Etienne Gauvin!
  • [Beta] New compile setting to reduce executable size: "Axe Fusion" (But requires Axe to run)
  • Axioms can now define their own custom token replacements.  Thanks to Runer112!
  • Optimized sprite commands, Z-Test(), and more!
  • The "equal" and "not equal" operations can be used in constant expressions.
  • New command to give default values to undefined constants.
  • Pt-Mask()r now works on any buffer.
  • Circle() now works on any buffer.
  • New optimized shorthand for screen buffer copying.
  • New command to retrieve an indexed string from a list of strings.

Changed:
  • Removed default Axiom tokens, but you can add them back to your Axiom if you used them.
  • Axioms can now be redefined multiple times with no effect on the program.
  • Fixed documentation of EndIf command.
  • Z-Test() will throw an error if used in a for loop instead of crashing.
  • Fixed some syntax bugs with files.
___Axe_Parser___
Today the calculator, tomorrow the world!