Author Topic: 84+CSE BASIC using pics+Pxl-test for data storage as low RAM workaround?  (Read 8552 times)

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Offline Adriweb

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Re: 84+CSE BASIC using pics+Pxl-test for data storage as low RAM workaround?
« Reply #15 on: February 16, 2013, 04:30:03 pm »
Sadly, it doesn't :(
Apparnetly it's still 0 or 1.

But that could be a feature request.
« Last Edit: February 16, 2013, 04:30:18 pm by adriweb »
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Offline Xeda112358

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Re: 84+CSE BASIC using pics+Pxl-test for data storage as low RAM workaround?
« Reply #16 on: February 16, 2013, 04:36:54 pm »
Sadly, it doesn't :(
Apparnetly it's still 0 or 1.

But that could be a feature request.
So that means that pxl-Test( is available, though :D This could definitely be something that can be done as an assembly program or tool, too. If they still allow parser hooks, then we could intercept the pxl-Test( command or something.

Offline Sorunome

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Re: 84+CSE BASIC using pics+Pxl-test for data storage as low RAM workaround?
« Reply #17 on: February 16, 2013, 04:46:41 pm »
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Offline TIfanx1999

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Re: 84+CSE BASIC using pics+Pxl-test for data storage as low RAM workaround?
« Reply #18 on: February 16, 2013, 09:45:06 pm »
Ah that's a shame. It'd be awesome if pxl-test returned the color as a real number as well.

Offline DJ Omnimaga

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Re: 84+CSE BASIC using pics+Pxl-test for data storage as low RAM workaround?
« Reply #19 on: February 17, 2013, 12:40:34 am »
Aw too bad. It would have been nice if it supported colors too. I'M glad it's available, though.

Offline alex99

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yeah but the hole thing is going to be very slow...
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Offline DJ Omnimaga

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It's actually not too bad; as long as you don't have to redraw the picture everytime. If, for example, you make an RPG with the map on the side of the screen and only the rest needs to be updated, then it's fine, same if you use the home screen only, since pxl-test doesn't display the graph screen automatically.