Author Topic: [Project] BASIC ReCode  (Read 12169 times)

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Offline nemo

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Re: [Project] BASIC ReCode
« Reply #45 on: November 17, 2010, 06:12:39 pm »
if it's faster and more optimized to calculate the numbers from right to left, by all means, do it. you can never have too much speed. if you can get similar speed from left to right, i'd suggest that though.


Offline Xeda112358

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Re: [Project] BASIC ReCode
« Reply #46 on: November 17, 2010, 06:17:03 pm »
Yes, I actually am trying to visualize it right now, but I am pretty sure I can do it for almost no loss in speed. It was just easier for me conceptually at the time (2:00 this morning).

Offline DJ Omnimaga

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Re: [Project] BASIC ReCode
« Reply #47 on: November 18, 2010, 08:40:33 pm »
@DJ Omni: Actually, once I get to making variables, it will be easier to use compressed data. If you check SpriteLib, I have a method to take a 128 byte "screen shot" of the homescreen which then gets compressed to 64 bytes (because only 16 tiles are used). Plus, I have a method to extract that data from archive. So yes, when I get to that point, I will definitely add the ability to compress data and access archived data because I already have the calls made.
Ah ok thanks for the info. Sounds promising. :)
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