### Author Topic: Steins;Gate 8-Bit (TI-84+CSE)  (Read 12276 times)

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#### calc84maniac

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #45 on: November 13, 2013, 03:48:25 pm »
Speaking of fixing issues, I've now fixed a glitch where the calculator could randomly crash when entering in an invalid command. (Talk about harsh penalties! ) The fix is now uploaded as Version 0.22, same bat-time, same bat-channel.
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#### DJ Omnimaga

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #46 on: November 13, 2013, 04:24:35 pm »
Ah right, that might be the glitch I ran into sometimes. I remember the calc shutting down for no reason after trying some random commands, since I was stuck
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF

#### calc84maniac

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #47 on: December 18, 2013, 09:37:33 pm »
Now I've released Version 0.30! This version adds another scenario to the game, fixes some glitches and script errors, and improves the accuracy of the image conversion.

Screenshot from the new scenario:

Graphical accuracy improvements (old -> new):
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

#### tr1p1ea

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #48 on: December 19, 2013, 03:34:47 pm »
Yeah, thats what im talking about! .

Nice work as always.
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#### Hexatron

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #49 on: December 19, 2013, 04:58:36 pm »
I love seeing the progress of this game! Good luck for the future!

#### pimathbrainiac

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #50 on: December 20, 2013, 08:01:56 pm »
Could it be possible to make a scaled-down monochrome version of this? It looks interesting and I want to play it, but I don't have a CSE.
« Last Edit: December 20, 2013, 08:02:08 pm by pimathbrainiac »
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#### calc84maniac

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #51 on: December 21, 2013, 01:06:45 am »
Could it be possible to make a scaled-down monochrome version of this? It looks interesting and I want to play it, but I don't have a CSE.
Technically, yeah it should be possible. Most sections of text displayed would have to be split up, though, since I really can't display as much on the screen at once. I could cut out the lower part of the image to make more room for text, though (which is actually what the original game did; the CSE version has the bonus of having the full image displayed along with the text).
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

#### fb39ca4

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #52 on: December 21, 2013, 01:17:31 am »
This is how it should be.
Could it be possible to make a scaled-down monochrome grayscale version of this? It looks interesting and I want to play it, but I don't have a CSE.

#### calc84maniac

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #53 on: December 21, 2013, 01:20:47 am »
This is how it should be.
Could it be possible to make a scaled-down monochrome grayscale version of this? It looks interesting and I want to play it, but I don't have a CSE.
Heh, true enough. It would be interesting to see how well that would work along with sound output, though. On the other hand, the polygon rendering might lend itself well to dithering for "colors" in monochrome. I think there's a monochrome computer selectable in the original game that does just that, but of course it's much higher than 96x64 resolution.
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

#### calc84maniac

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #54 on: April 27, 2014, 02:53:23 pm »
Now I've uploaded Version 0.40! I've added the fourth scenario, and I believe this means I'm a little over halfway done.

Prepare for MayQueen+Nyan2:

Also, as a PSA, the original Steins;Gate visual novel is now out in English for PC! More information is available at http://steins-gate.us/.

The limited edition is out of stock, but the download edition is available now for $39.95. Alternatively, the standard package edition is coming out within the next couple of weeks, and Rightstuf seems to have the best deal on it at$31.96. Also, the publisher is hoping to eventually publish the game on Steam; negotiations for that are in progress with the Japanese developers currently.

I got the Limited Edition about a month ago, and I can highly recommend it! It's a wild ride, and one of the best time travel adventures I've ever encountered. I've clocked in over 40 hours on it, and I still haven't reached all of the endings. I want this game to sell as well as possible so we can get more localized Science Adventures.
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

#### Sorunome

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #55 on: April 27, 2014, 02:55:50 pm »
Ui, nice, a update!
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#### DJ Omnimaga

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##### Re: Steins;Gate 8-Bit (TI-84+CSE)
« Reply #56 on: April 27, 2014, 02:57:18 pm »
Awesome and I always love those detailed pics
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF