Sprite & Tile Maker
Sprite & Tile Maker is a program for TI-83+ and TI-84+ calculators which enable you to create your sprite on your calculator. It is written in Axe Parser language.
Keys:- Arrows: Move on the grid of 8x8 squares. (Each square represents a pixel of the future sprite.)
- [2ND]: Invert square color. (A white square will turn black and a black square will turn white.)
- [MODE]: Reverses the colors of all the squares. (Negative mode).
- [DEL]: Delete the grid.
- [ + ]: Increases the speed of cursor movement. (The maximum is 9.)
- [ - ]: Decreases the speed of cursor movement. (The minimum is 1.)
- [CLEAR]: Exit the program.
- [ENTER]: Make the sprite, it will be stored into the string 1.
Use of sprite:- Sprite allows you to display an image of 8x8 pixels in some programming languages like Axe Parser.
- It can also be used to create an icon in the header of a program in TI-BASIC. This icon will be visible in some shells as MirageOS or DoorsCS.
Images:![](http://i67.servimg.com/u/f67/13/37/92/68/image_10.gif)
![](http://i67.servimg.com/u/f67/13/37/92/68/image_11.gif)
![](http://i67.servimg.com/u/f67/13/37/92/68/image_12.gif)
![](https://www.omnimaga.org/index.php?action=dlattach;topic=7026.0;attach=6584;image)
(Sorry for my bad english.)