Author Topic: My spriter  (Read 1947 times)

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_player1537

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My spriter
« on: August 23, 2010, 11:29:48 pm »
Yes folks, that's right.  *another* spriter :P  This time designed by yours truly ;)

You specify the X and Y size of the spriter, and the size of each box.  By pressing some key at the very beginning (before the input statements come in) it will use your previous X Y and size of each box.  It will create hex outputs for use in axe, as well as show you a display at the lower right of what the sprite looks like pixel by pixel :)  Granted, this is the sprite editor I use on my calculator, so I will think it is very good, but I really do think it is a good one ;) 

Controls:
Arrow keys-move the cursor around
2nd-invert the pixel
Enter-create the hex for the sprite
Clear-clear the sprite

Enjoy :)

Offline DJ Omnimaga

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Re: My spriter
« Reply #1 on: August 23, 2010, 11:33:05 pm »
Hmm soon we're gonna need a project section just for sprite editors it seems x.x (no offense to everyone who worked on one lately)

I'll try it later, though, I am curious how this one looks like. Does this one have any new features in particular besides the others?
« Last Edit: August 23, 2010, 11:33:45 pm by DJ Omnimaga »

_player1537

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Re: My spriter
« Reply #2 on: August 23, 2010, 11:36:42 pm »
As of now, no.  But my old sprite editor had some amazing features I would like to incorporate in this editor at some point.  And yeah... I have noticed the sudden increase in sprite editor topics... I just figured I'd post mine because it seemed different from most of the others, since it can create sprites of different sizes.

  Also just realized that if you make it 5x5, it sometimes won't create a correct 5x5 icon, sometimes it will be corrupted (the last line) So, for those you may want to say that it is 8x8, but really make a 5x5  :)

Offline DJ Omnimaga

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Re: My spriter
« Reply #3 on: August 23, 2010, 11:41:00 pm »
Aaah I see. By the way, is yours BASIC, ASM or Axe?

_player1537

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Re: My spriter
« Reply #4 on: August 23, 2010, 11:42:21 pm »
Pure basic :)

Offline meishe91

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Re: My spriter
« Reply #5 on: August 23, 2010, 11:47:36 pm »
For what ever reason when you run this the first time, or at least when I did, it converted one of the negative signs to a subtraction symbol and gives a ERR:SYNTAX. Also, it's quite easy to get a ERR:DOMAIN. I would put restrictions on the size and box size. (Ex. If you put eight as all three and then try to turn on a pixel in the bottom row it gives you the domain error.)

Edit:
Also, I'm afraid to say that I don't think it isn't really completely working...whether its because it's a bugger version or something happened when you uploaded/downloaded it or something. But when I export sprites it doesn't give the correct hexadecimal.
« Last Edit: August 23, 2010, 11:56:24 pm by meishe91 »
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