Author Topic: Caedes (Carnage): An Axe RPG  (Read 16442 times)

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Offline TIfanx1999

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Re: Caedes (Carnage): An Axe RPG
« Reply #75 on: February 07, 2012, 08:13:48 pm »
Wow, you guys need to quit coming out with so much stuff! I have too many cool things to catch up on! x.x

Offline saintrunner

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Re: Caedes (Carnage): An Axe RPG
« Reply #76 on: February 07, 2012, 08:17:49 pm »
*Art you should test this! lol
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Offline LincolnB

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Re: Caedes (Carnage): An Axe RPG
« Reply #77 on: February 07, 2012, 09:43:01 pm »
Wow, you guys need to quit coming out with so much stuff! I have too many cool things to catch up on! x.x

IKR new axe programs are popping up all over the place these days!
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Not much yet, hopefully this section will grow soon with time (and more contests)



Offline saintrunner

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Re: Caedes (Carnage): An Axe RPG
« Reply #78 on: February 07, 2012, 09:48:20 pm »
lol but the key is GOOD axe games are coming out! there are a lot of creative coders here! I tip my hat too you all
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Offline saintrunner

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Re: Caedes (Carnage): An Axe RPG
« Reply #79 on: February 08, 2012, 03:58:26 pm »
Anybody else test this? besides Thy?
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Offline TIfanx1999

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Re: Caedes (Carnage): An Axe RPG
« Reply #80 on: February 09, 2012, 11:19:05 am »
Not yet, but soon. :D

Offline saintrunner

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Re: Caedes (Carnage): An Axe RPG
« Reply #81 on: February 10, 2012, 02:51:04 pm »
Updates:

Smoothscrolling is coming along  :devil:
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Offline saintrunner

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Re: Caedes (Carnage): An Axe RPG
« Reply #82 on: February 11, 2012, 09:01:50 pm »
And here come the creative road blocks. ugh  :banghead:
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Offline BlakPilar

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Re: Caedes (Carnage): An Axe RPG
« Reply #83 on: February 11, 2012, 09:28:41 pm »
Updates:

Smoothscrolling is coming along  :devil:

:P

What are you stuck on (creativity-wise)?
« Last Edit: February 11, 2012, 09:29:09 pm by BlakPilar »

Offline saintrunner

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Re: Caedes (Carnage): An Axe RPG
« Reply #84 on: February 11, 2012, 09:47:27 pm »
I'm second guessing my game play this far and contemplating erasing a bunch of stuff.....really some hand weapon sprites would be helpful...I'm to lazy to eo it myself right now
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Offline saintrunner

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Re: Caedes (Carnage): An Axe RPG
« Reply #85 on: February 12, 2012, 08:32:54 pm »
Smooth scrolling is coming a long very well! Thanks to the incredible help of Blakpilar
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Offline saintrunner

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Re: Caedes (Carnage): An Axe RPG
« Reply #86 on: February 12, 2012, 08:49:35 pm »
collision is being worked on
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Offline DJ Omnimaga

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Re: Caedes (Carnage): An Axe RPG
« Reply #87 on: February 13, 2012, 03:28:38 am »
Haven't checked this (and many other) topic(s) in the recent months, but this looks pretty nice. :)
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Offline saintrunner

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Re: Caedes (Carnage): An Axe RPG
« Reply #88 on: February 13, 2012, 03:38:50 pm »
Thanks :) I feel it is coming along as planned
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Offline chattahippie

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Re: Caedes (Carnage): An Axe RPG
« Reply #89 on: February 13, 2012, 04:49:19 pm »
Looks good! I like the sprites you made! :D