Author Topic: Benumbered v2.0  (Read 2153 times)

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Offline cerzus69

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Benumbered v2.0
« on: April 05, 2011, 01:28:38 pm »
Hey, everyone, I just finished a TI-(83/84)+ remake of the game Bejeweled by PopCap.

In stead of the colored gems I've decided to use the numbers 1 to 7 which is why it's called Benumbered.

Features it supports are:
- 4-level grayscale graphics
- Main menu with high score lists
- Scores up to 9,999,999 (24-bit integers)
- 6 different game modes (5 ported and 1 original)
- Selecting/deselecting/swapping
- Detection of all possible moves to be made
- Hints (after 15 seconds of doing nothing or when pressing [ALPHA]
- Cascades
- Scoring
- Time
- Level progressing
- In-game contrast changing
- Teacher key
- Text messages on screen like "Level X", "Go!" and "No moves!"
- Floating scores, so you can see on the board how many points you just got for a pair that was created
- Pause / turn calc off
- Game saving and loading
- High score and name saving
- Mode unlocking
- AppVar for data saving
- Reasonable high scores to beat

Possible future features:
- Regular TI-83 version
- Hardwarde-specific grayscale
- No moves/time up/level complete animations for smoother transitions
- Splash screen
- Easter egg

The program takes 9371 bytes on your calculator and will create a 669 byte AppVar to store data.

You can download it at ticalc.org or visit Cemetech.net to read about it's progress or comment on it.

Here are some screencaps:


Offline DJ Omnimaga

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Re: Benumbered v2.0
« Reply #1 on: April 05, 2011, 02:35:52 pm »
This is awesome. One of the major releases for 2011 so far. I hope ticalc.org picks it up in news because it deserves it (and is a good POTY contender). Personally what I like the most isn't necessarly the grayscale but all the animations such as the moving numbers and the waving Level 1, 2 text. :D


By the way are you planning to do any further TI programming afterward? It would be nice to see some new stuff from you. Are you planning to announce updates here too if you start new projects? It would be nice as a lot more people would see the projects and give feedback. :)
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Offline Munchor

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Re: Benumbered v2.0
« Reply #2 on: April 05, 2011, 02:37:26 pm »
Wonderful! I agree with DJ, there should be a News post about it at ticalc.org.

I like the animations and the game engine is tricky, so good job you've done!