Author Topic: The Reign of Legends 3 Port [Grammer]  (Read 23446 times)

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Offline Yeong

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #195 on: May 21, 2012, 06:36:08 pm »
Progress: I finished storing about 50% of the whole maps in an appvar. (16000 bytes O.o) It includes all the dungeon except for secret passage (b/c idk the correct way  until I play it lol) and mythril cavern (totally forgot about it)
So, if I do the towns/worldmap and missing dungeon, I'm completely done with maps and I could start coding some events bit by bit. :D
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Offline TIfanx1999

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #196 on: May 21, 2012, 09:22:01 pm »
Wow, very nice progress there Yeong!

Offline DJ Omnimaga

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #197 on: May 21, 2012, 11:23:23 pm »
Progress: I finished storing about 50% of the whole maps in an appvar. (16000 bytes O.o) It includes all the dungeon except for secret passage (b/c idk the correct way  until I play it lol) and mythril cavern (totally forgot about it)
So, if I do the towns/worldmap and missing dungeon, I'm completely done with maps and I could start coding some events bit by bit. :D
I had this problem in certain games I made before. For secret paths, I usually used a temporary different tile for where you can walk, then I updated the sprite sheet once I was done. But of course in ROL3 case that would not work due to the way maps are stored lol. Anyway nice progress indeed lol and glad the maps aren't too big so far. I worried about the size due to the large amount of maps to create. How did you make the 4 elemental dungeon maps, by the way? Did you create 4 copies or did you make them dynamic?
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Offline TIfanx1999

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #198 on: May 21, 2012, 11:44:18 pm »
Weren't they all the same layout in the original?

Offline Xeda112358

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #199 on: May 22, 2012, 02:15:53 pm »
O.O Cool, Yeong! I cannot wait to see what you manage :D

Offline Yeong

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Re: The Reign of Legends 3 Port [Grammer]
« Reply #200 on: May 22, 2012, 05:00:46 pm »
Did you create 4 copies or did you make them dynamic?
Of course dynamic. :D
Same map, different tileset.
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