Author Topic: Half Life 2: On-Calc  (Read 67029 times)

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Offline DJ Omnimaga

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Re: Half Life 2
« Reply #75 on: March 21, 2010, 10:31:14 pm »
More progress :)
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Offline Eeems

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Re: Half Life 2
« Reply #76 on: March 21, 2010, 10:37:03 pm »
Are you going to be making a no-stub version?
/e

SirCmpwn

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Re: Half Life 2
« Reply #77 on: March 21, 2010, 10:39:00 pm »
Are you going to be making a no-stub version?

Yes.

Offline DJ Omnimaga

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Re: Half Life 2
« Reply #78 on: March 21, 2010, 10:40:52 pm »
I think it requires more RAM to run a No-stub program than one from a shell, though, right? I remember in 2001 trying to play Galaxian from home screen and with like under 1 KB of free RAM I got an ERR:MEMORY. From Ion I could run the game fine with like 50 bytes of free RAM. If you plan to have HL be very massive, this is something to consider.
« Last Edit: March 21, 2010, 10:41:25 pm by DJ Omnimaga »
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Re: Half Life 2
« Reply #79 on: March 21, 2010, 10:41:49 pm »
I think it requires more RAM to run a No-stub program than one from a shell, though, right? I remember in 2001 trying to play Galaxian from home screen and with like under 1 KB of free RAM I got an ERR:MEMORY. From Ion I could run the game fine with like 50 bytes of free RAM. If you plan to have HL be very massive, this is something to consider.

Beats me!  I have an 84+, so I don't worry about running out of RAM anymore  ;)
« Last Edit: March 21, 2010, 10:41:59 pm by SirCmpwn »

Offline DJ Omnimaga

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Re: Half Life 2
« Reply #80 on: March 21, 2010, 10:44:26 pm »
Well I was more worried about the user. Also, that's another thing: when you run a prog no-stub, it has to be unarchived.
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Re: Half Life 2
« Reply #81 on: March 21, 2010, 10:46:07 pm »
That's true.  I was hoping to stomp out some of these issues in the beta.  I use CalcUtil, so everything is Archived anyway.

Offline Builderboy

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Re: Half Life 2
« Reply #82 on: March 21, 2010, 11:25:47 pm »
Can't wait to see the physics implementation and movement with your character!  Yay progress!

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Re: Half Life 2
« Reply #83 on: March 25, 2010, 05:13:09 pm »
I have been focusing on assmebly projects quite a bit lately, but I'm going to Denver tonight without a dev machine.  However, I am bringing all of my calculator stuff, so guess what I'm going to spend all of my time tonight working on?

Offline DJ Omnimaga

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Re: Half Life 2
« Reply #84 on: March 25, 2010, 05:29:45 pm »
I hope you work a bit on this too ^^, it would suck if it died :(

When are you coming back by the way?
« Last Edit: March 25, 2010, 05:30:05 pm by DJ Omnimaga »
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Re: Half Life 2
« Reply #85 on: March 25, 2010, 05:34:24 pm »
Tommorow morning, why?

Offline DJ Omnimaga

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Re: Half Life 2
« Reply #86 on: March 25, 2010, 05:37:18 pm »
Oh ok I thought you were going into some sort of vacation for the entire weekend (or even parts of next week), like a bunch of people did lately (spring break). Notice for example Ztrumpet and Jmaster797 were gone for a while. This is typical at this time of the year and even more during summer. These forums are nearly empty during summer x.x. Last year we managed to have people on anyway only really because of the programming contest
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Re: Half Life 2
« Reply #87 on: March 25, 2010, 05:38:50 pm »
Geez!  No, my idea of an ideal spring break is one spent on my calculator, so don't worry!

Offline DJ Omnimaga

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Re: Half Life 2
« Reply #88 on: March 25, 2010, 05:52:50 pm »
aaah ok, kinda like me during entier summer vacations ^^ (minus work, obviously). There are a bunch of people that goes away in family, visiting other countries, camping, etc, during summertime, and have no internet access and sometimes can't bring their calc with them. I can understand, though, but the worst part is that there are people who completly stop calc programming the day school ends, and their excuse is that they don't need their calc for school so they do other kind of programming or different activities. A small bunch of them never return after summer ends. Then these people claims they love calc programming and care a lot about the TI community <.<

I am happy this didn't happen to us as much last summer as it did the previous years, though. I remember we had five staff retirements in 3 weeks in october 2006 and having to boot about 5 a year later cuz they no longer showed up even after school restarts x.x
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Re: Half Life 2
« Reply #89 on: March 25, 2010, 05:54:22 pm »
Ouch!
Nope, I love my calculator more than Brandon Wilson loves his.