Author Topic: Insanity's Projects  (Read 21129 times)

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Demon

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Insanity's Projects
« Reply #45 on: November 14, 2006, 03:58:00 pm »
There was a bug in the plug-in tool that was screwing up the list.  Turns out that was a bug in on of my string-array subs.  Fixed that.  Then I tried optimizing the plug-in tool as much as I could (and I'm still sure I could optimize it some more but don't know what I could change right now).  It went from 1337 bytes (w00t!) to 1169 plus 65 and 295 its subroutines.

Even though I did all that work writing a plug-in tool for the lazy masses, I still got to write about how to do it manually for those who would rather do it themselves and not sacrifice two kilobytes to this monster.   ;)wink.gif


EDIT:  I'm trying to figure out another way to deal with plug-ins so that the program will be smaller.

Offline DJ Omnimaga

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« Reply #46 on: November 15, 2006, 02:16:00 am »
dude you should have let to take 1337 bytes, it doesnt matter how unoptimized it was, 1337 is cool.


j/k :Dbiggrin.gif

glad you fixed it :)smile.gif
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Demon

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« Reply #47 on: November 15, 2006, 01:57:00 pm »
PyroEdit:  More otimizing has been done.  Start-up time reduced from 15 to 5 secs (83+) because it doesn't query plug-ins until you add or delete one, and doesn't make a new string index each start-up.   Plug-ins are a cinch to install now from the now 693+321 byte plug-in manager.

Moshpit:  No fighting action yet, but I do now got in addition to the acid: fire, spikes, moving ground, a spinning blade, an energy ball and a odd-looking 'generator'.  The animation looks pretty cool, but the movement is kinda slow...

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« Reply #48 on: November 15, 2006, 05:10:00 pm »
mosh pit is the fighting game you had screenshot for a while ago, right? that looked cool
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Demon

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« Reply #49 on: November 15, 2006, 05:27:00 pm »
Yep, then I put it on the comp and lost it again 'cause I didn't look before I cleaned up my old backups.

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« Reply #50 on: November 15, 2006, 06:32:00 pm »
you realy need to be more organised with your back ups, it is the only thing it is good to be ocd about
I'm like a woot burger with awesome fries


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Demon

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« Reply #51 on: November 17, 2006, 04:29:00 pm »
PyroEdit and my subroutines may be the first and last calc programs I write and release.  After that, I am going back to web development, starting with my web desktop (and console), and then, eventually, some games for it.

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« Reply #52 on: November 17, 2006, 04:43:00 pm »
I am sorry to hear that :(sad.gif, afterward will you still release web/computer games/app/routines under Omnimaga staff? It would be sad to see you dissapear :(sad.gif
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Demon

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« Reply #53 on: November 17, 2006, 04:45:00 pm »
Yes, I will.

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« Reply #54 on: November 17, 2006, 04:47:00 pm »
I,m glad to hear, it's nice to see you here you are a pretty nice person, and you have great skills. I can't wait to see your pyroedit program and your future non calc projects :)smile.gif

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Demon

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« Reply #55 on: November 19, 2006, 07:07:00 pm »
PyroEdit (entire suite):  100%

Now to figure where the hell my link cable is...

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« Reply #56 on: November 20, 2006, 02:18:00 am »
I hope you didn't got it stolen, can't you borrow one from someone at school? Otherwise if the program isn't too big (like, under 2 KB) and if you still have picture files on your pc maybe you could post the code here by hand and the pics in bmp format and someone could copy it on calc, as well as convert the pics into 8xi format and send it to you?
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« Reply #57 on: November 22, 2006, 09:23:00 pm »
Well... dosen't look like I'm getting a cable anytime soon, so I guess it's time to start typing its code up somewhere...

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« Reply #58 on: November 23, 2006, 03:17:00 am »
:'( good luck, that will be really long x.x I did it with ROL1 once, i lost a group from my calc, and only had it on the comp, no working link cable. it was 22 KB of code to copy
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« Reply #59 on: November 23, 2006, 03:19:00 pm »
It sure is!  I've been typing with short breaks to see how port updating is going for the last four or five hours and I'm still not done.  I am onto typing up the plug-ins now.

This is just a little break 'cause I noticed I just typed up half a program on the console command-line instead of in the text editor x.x