Author Topic: Jump  (Read 11345 times)

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Offline mrmprog

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Re: mrmprog's game (now called Jump)
« Reply #90 on: November 05, 2011, 11:12:25 am »
The death is awesome.
Thanks. I used the awesome flam tutorial that Builderboy made. You should check it out. Anyway, I have the code that displays the power ups and places them in, I just have to add the effects that they will produce and lives. When I am done, there is one section of code that I think can be optimized, but I don't know how.

Offline mrmprog

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Re: mrmprog's game (now called Jump)
« Reply #91 on: November 12, 2011, 08:45:14 pm »
Items!
Ok, this is cool. I made a gif of myself playing around with thew new stuff. A download is coming in the next few days.

As usual, it looks a ton better on calc. I will post an explanation of what everything is later, beacause I found a bug while making the screenie.

Ok, bug fixed.
Changes:
Lives:New one every 1500
Money:Gives you more points
Strange boxy thing:Spring, gives boost if you hit it the right way.
Spiky thing:Gives mega boost, but at a cost of points.
*Up arrow:Increases your jump height for a while
*Down arrow:Decreases jump height.


*not shown in gif
« Last Edit: November 12, 2011, 08:59:21 pm by mrmprog »

Offline epic7

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Re: mrmprog's game (now called Jump)
« Reply #92 on: November 12, 2011, 08:45:55 pm »
I might use the flame for my death screen! :P

Offline mrmprog

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Re: mrmprog's game (now called Jump)
« Reply #93 on: November 12, 2011, 08:46:53 pm »
Remember, it is builderboys, so give him credit :)

Offline mrmprog

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Re: mrmprog's game (now called Jump)
« Reply #94 on: November 13, 2011, 02:34:43 pm »
Sorry for the double post, but I am at a standstill. Does anyone have any ideas for items that I could use? Sprite ideas would be helpful too.

Offline epic7

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Re: mrmprog's game (now called Jump)
« Reply #95 on: November 13, 2011, 02:39:22 pm »
Super boots, trampoline, jetpack, invincibility bubble, extra lives...

Offline mrmprog

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Re: mrmprog's game (now called Jump)
« Reply #96 on: November 13, 2011, 02:47:58 pm »
Super boots, trampoline, jetpack, invincibility bubble, extra lives...
Thanks, I will work on some of those. Any ideas for sprites?
« Last Edit: November 13, 2011, 02:48:10 pm by mrmprog »

Offline hellninjas

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Re: mrmprog's game (now called Jump)
« Reply #97 on: November 13, 2011, 04:52:22 pm »
This looks really nice! I'm still having troubles with collision and speed with velocity... Good Job!

Offline mrmprog

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Re: mrmprog's game (now called Jump)
« Reply #98 on: November 13, 2011, 05:25:50 pm »
Thanks! The physics in this game are really simple actually. There is "acceleration" in the jump, and that is about it. If you need help, feel free to ask.

Offline BalancedFury

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Re: mrmprog's game (now called Jump)
« Reply #99 on: November 13, 2011, 05:30:15 pm »
PAPI JUMP!! XD XD
It looks good, but you should change the sprite to something like Papi jump's ball ":D
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Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline mrmprog

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Re: Jump
« Reply #100 on: November 15, 2011, 09:10:15 pm »
PAPI JUMP!! XD XD
It looks good, but you should change the sprite to something like Papi jump's ball ":D
I am thinking of making a way to have "sprite sets". With my current code, it would be super easy. However, I need more ideas for sprites. If you have any, let me know.

Offline p2

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Re: Jump
« Reply #101 on: November 28, 2011, 05:17:37 am »
what about a little, animated ball of slime?
that would be nice!
*insert supercool signature*