Author Topic: TokenIDE - TI-BASIC IDE  (Read 75422 times)

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Offline TIfanx1999

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« Reply #345 on: March 06, 2013, 05:15:06 pm »

@bluebear: 6 posts up, same page:
DJ_O: Prizm support is already started--I have most of the tokens, I just need write the code to read/write the files.

CompSystems: 89 support is planned. Looking at the code from that, I should be able to create an appropriate XML file from it (it uses a giant switch statement... ugh). I can't give a good timeline for that, though. Come to think of it, though, that's probably my #1 most requested feature.

Offline blue_bear_94

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« Reply #346 on: March 06, 2013, 06:25:18 pm »
Derp. And yay! We'll be able to write 68k Basic more quickly.

On topic, thank you for telling me.
« Last Edit: March 06, 2013, 06:28:11 pm by blue_bear_94 »
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Offline merthsoft

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« Reply #347 on: December 10, 2013, 02:53:53 pm »
Wow, it's been a while since I posted here. I just wanted to make sure everyone knew that there's been lots of progress for xLIBC support! You can edit BG pics and tiles, and all the tokens are up to date. You can also edit hex sprites for the DCSE sprite support! Get the most recent download at
Or, of course, my server:
Here're some screenshots!


Offline Sorunome

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« Reply #348 on: December 10, 2013, 05:35:05 pm »
wow, necroupdate O.O

Anyways, nice to see that this has +C support! :D

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Offline DJ Omnimaga

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« Reply #349 on: April 23, 2014, 12:18:54 am »
Bug report: xLIBC sprite var (8xv) exporting does not work. The appvar is created, but when listed in TI-Connect it says "Incompatible type" and cannot be sent.

I use Windows 7 and the latest version of TokenIDE. I tried with lowercase and uppercase file names of less than 8 characters, starting with an uppercase letter, to no avail.

EDIT: Nvm, I just realized appvars must start with an uppercase letter. It might be good if TokenIDE warned users about that or automatically changed it, though.
« Last Edit: April 23, 2014, 12:46:05 am by DJ Omnimaga »