Author Topic: Screenies  (Read 8018 times)

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crzyrbl

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« Reply #30 on: May 30, 2006, 04:23:00 pm »
alot.  it will probably engulf the entire TI-83+ reg.'s memory when completed.  Oh crap, forgot to upload the demo.  ill try to work that in too when i get a chance...

Offline DJ Omnimaga

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« Reply #31 on: May 31, 2006, 02:35:00 am »
I cant wait to try it
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katmaster

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« Reply #32 on: May 31, 2006, 10:48:00 am »
Me neither!

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« Reply #33 on: May 31, 2006, 12:09:00 pm »
QuoteBegin-xlibman+May 31 2006, 08:35 AM-->
QUOTE (xlibman @ May 31 2006, 08:35 AM)
I cant wait to try it  

 same here 2

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« Reply #34 on: June 16, 2006, 02:15:00 am »
How's zelda coming along?
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Offline lolje

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« Reply #35 on: July 15, 2006, 10:45:00 pm »
btw whats about these old sprites you put in for the omnimaga-pixel-art-contest? They look so authentic that I even get this 'Zelda feeling'^^

user posted image

user posted image

user posted image

user posted image

user posted image

I love these sprites...
If you have a problem converting them back into .8xi let me know
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« Reply #36 on: July 16, 2006, 01:38:00 am »
Hmm i,m sure i saw those somewhere, but this wasnt crzyrbl's if I remember, I,m sure it was dragon lance zelda sprites but i am not sure since it was posted on Maxcoderz forum almost a year ago
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Offline lolje

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« Reply #37 on: July 16, 2006, 02:08:00 am »
I got it from the old omnimaga forum  :Ptongue.gif
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« Reply #38 on: July 16, 2006, 02:43:00 am »
aaah I c, I dunno then >.<
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crzyrbl

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« Reply #39 on: July 18, 2006, 12:08:00 pm »
nope, not mine.  maybe the 16x16 sprite zelda RPG from the old forum?

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« Reply #40 on: July 19, 2006, 02:19:00 am »
i'm sure it was from Dragon_lance, because if I remember he posted those long before becoming Omni staff last summer or fall, then he posted them on Omni
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Offline lolje

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« Reply #41 on: July 23, 2006, 09:41:00 pm »
:/confused.gif someone should use these awesome sprites... Iwant to see them in a zelda game!!!  :ihatemypc:crash.gif
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« Reply #42 on: July 24, 2006, 02:47:00 am »
someone should remake DLQ in xlib with 16x16 sprites and make the map scrolling
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« Reply #43 on: July 24, 2006, 03:55:00 pm »
I'd play it!!

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« Reply #44 on: July 25, 2006, 02:50:00 am »
it would be faster tho as with xlib i can copy archived files to ram so no need to have that much sub routine (I say much instead of many becase we cant even count them)
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