Author Topic: Grappler!  (Read 26676 times)

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Offline kindermoumoute

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Re: Grappler!
« Reply #210 on: December 22, 2011, 10:19:49 am »
Wooow, look like worms wxw :


Here some hard trick if it could give to you idea :


Good luck to this awesome game. :)
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Worms armageddon z80 :
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Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
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Offline Nick

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Re: Grappler!
« Reply #211 on: December 22, 2011, 10:21:23 am »
that guy has played that game to much :)

Offline epic7

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Re: Grappler!
« Reply #212 on: December 22, 2011, 08:01:58 pm »
Now collisions work with grappling. However, when on the ground, it freezes for a while every time the player walks or hits the ground from a swing. So it looks like when there is an x velocity and the player hits the ground or is on the ground, the game freezes for about 10 seconds.

Offline leafy

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Re: Grappler!
« Reply #213 on: December 22, 2011, 09:40:45 pm »
Put your code somewhere and I'll see what I can do. It sounds like you're unnecessarily running through a bunch of loops.
In-progress: Graviter (...)

Offline epic7

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Re: Grappler!
« Reply #214 on: December 23, 2011, 05:22:22 pm »
It works less now. It just freezes. I think it stopped working because I fixed an error. (It makes sense to me :P)

http://willyou.typewith.me/p/Grappler%20Collisions
^ Code for subroutines

Btw, H is the variable that tells what phase the player is in. For example, when H=0, that means the player is standing on the ground and when H=41, the player is falling.

Edit: Changed link
« Last Edit: December 23, 2011, 05:29:38 pm by epic7 »

Offline epic7

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Re: Grappler!
« Reply #215 on: December 24, 2011, 04:17:05 pm »
Ok, I redid my whole collision system using Builderboy's advice.

It still doesn't work <_<

Well, I give up for today D:

Btw, if anyone can take a look, the code is here: http://willyou.typewith.me/p/Grappler:%20Collisions%20attempt%203
« Last Edit: December 24, 2011, 04:40:17 pm by epic7 »

Offline epic7

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Re: Grappler!
« Reply #216 on: January 01, 2012, 02:53:04 pm »
No progress lately....
I haven't really been motivated to redo the virtual pxl tesing again :/

I'll definately finish grappler, but I need to make collisions work before I can make anything else.

Offline TIfanx1999

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Re: Grappler!
« Reply #217 on: January 02, 2012, 09:54:47 am »
Hmm... well I may have a few... gifts for you when you resume this. :D