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Omnimaga
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3-D Grapher - In TI-BASIC!
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Topic: 3-D Grapher - In TI-BASIC! (Read 1515 times)
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bfr
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3-D Grapher - In TI-BASIC!
«
on:
December 08, 2006, 04:48:00 pm »
I know I have way too many projects, but while I was waiting for my violin lesson yesterday, I started working on a 3-D graphing program - in TI-BASIC for my Ti-84+ Silver Edition. Right now, it actually can graph simple equations (I didn't feel like making a complicated expression parser). I know there's already a 3-D graphing program in assembly by Detached Solutions, but this is just something to occupy my spare time when I have a calculator with me, but not a computer. Who knows, maybe it'll actually turn out kind of useful. For now, though, it's just kind of a neat TI-BASIC program.
I'll try to get some screenshots up.
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DJ Omnimaga
Former TI programmer
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CodeWalrus founder & retired Omnimaga founder
3-D Grapher - In TI-BASIC!
«
Reply #1 on:
December 08, 2006, 04:59:00 pm »
i wonder if something like this could be done in MLC? That would pwn to have grayscale graphs
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In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at
https://discord.gg/cuZcfcF
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bfr
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3-D Grapher - In TI-BASIC!
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Reply #2 on:
December 08, 2006, 05:02:00 pm »
It would definitely be possible in MLC.
But note that MLC is mostly meant to be a game programming language.
I'm going to try to make it so that this program can detect intersecting graphs, find roots, etc. I should probably focus more on MLC and Omnimaga - The RPG though.
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KermMartian
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3-D Grapher - In TI-BASIC!
«
Reply #3 on:
December 08, 2006, 05:37:00 pm »
Not to boast or anything, but:
http://www.ticalc.org/archives/files/fileinfo/255/25521.html
I've been having a few ideas on hidden line that I wouldn't mind implementing. Perhaps you've had similar ideas?
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bfr
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3-D Grapher - In TI-BASIC!
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Reply #4 on:
December 08, 2006, 06:12:00 pm »
That looks great! Mine probably will have the same amount of features (or less
)). Remember, this isn't exactly meant to be useful.
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DJ Omnimaga
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3-D Grapher - In TI-BASIC!
«
Reply #5 on:
December 09, 2006, 03:09:00 am »
I thought Kerm's was the ASM one o.o
I guess it was DetachedSolution
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In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at
https://discord.gg/cuZcfcF
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bfr
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3-D Grapher - In TI-BASIC!
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Reply #6 on:
December 09, 2006, 06:23:00 am »
Lately, I've felt less motivated to program this. It's probably because Kerm already made is (not that it's a bad thing that you made yours - I think it's awesome). I guess it's a good thing, in a way, because that means more progress on MLC and Omnimaga - The RPG.
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DJ Omnimaga
Former TI programmer
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3-D Grapher - In TI-BASIC!
«
Reply #7 on:
December 09, 2006, 07:44:00 am »
YAY I want to see progress on the RPG and MLC! btw did u thought about using my RPGmaker tile i converted?
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In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at
https://discord.gg/cuZcfcF
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bfr
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3-D Grapher - In TI-BASIC!
«
Reply #8 on:
December 09, 2006, 08:16:00 am »
I've been mostly working on MLC lately but I'm probably going to use some of your tiles.
The thing I don't like about some of them is that they just...have too many dots. It seems like there aren't any parts where there is just one solid color, instead of a bunch of dots. I'm still going to probably use most of them though.
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DJ Omnimaga
Former TI programmer
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Posts: 55858
Rating: +3151/-232
CodeWalrus founder & retired Omnimaga founder
3-D Grapher - In TI-BASIC!
«
Reply #9 on:
December 09, 2006, 09:32:00 am »
well ythats what happen when you convert from 256 colors to 4 lv of gray and resize to 25%-50% of the original size
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In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at
https://discord.gg/cuZcfcF
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3-D Grapher - In TI-BASIC!