Author Topic: xLIB enhancements idea thread  (Read 23404 times)

0 Members and 2 Guests are viewing this topic.

dysfunction

  • Guest
xLIB enhancements idea thread
« Reply #15 on: November 15, 2005, 08:33:00 am »
16-bit tile index support? What is?

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
xLIB enhancements idea thread
« Reply #16 on: November 15, 2005, 08:41:00 am »
Now we just need rectangle libs and maybe even flash gordon or resource support :Dbiggrin.gif
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline tr1p1ea

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 647
  • Rating: +110/-0
    • View Profile
xLIB enhancements idea thread
« Reply #17 on: November 15, 2005, 09:42:00 am »
16-bit tile support is basically expending the number of tiles you can have per map. Currently you are limited to 256 different tiles per map ... with 16-bit indexes you could have 65536 different tiles (theoretically :)smile.gif).

Can flash gordon archive programs? Or does it just run archived programs?
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."


Offline Spellshaper

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1690
  • Rating: +0/-0
  • This is me. Or maybe not.
    • View Profile
xLIB enhancements idea thread
« Reply #18 on: November 15, 2005, 09:56:00 am »
QuoteBegin-tr1p1ea+15 November 2005, 21:42-->
QUOTE (tr1p1ea @ 15 November 2005, 21:42)
16-bit tile support is basically expending the number of tiles you can have per map. Currently you are limited to 256 different tiles per map ... with 16-bit indexes you could have 65536 different tiles (theoretically :)smile.gif).

Can flash gordon archive programs? Or does it just run archived programs?  

 1. WOW!
2. flash gordon can

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
xLIB enhancements idea thread
« Reply #19 on: November 15, 2005, 09:59:00 am »
i think resource support might be an idea, since its more versatile
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline Spellshaper

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1690
  • Rating: +0/-0
  • This is me. Or maybe not.
    • View Profile
xLIB enhancements idea thread
« Reply #20 on: November 15, 2005, 10:00:00 am »
and for rectangle function: just include CODEX... B)cool.gif

CDI

  • Guest
xLIB enhancements idea thread
« Reply #21 on: November 15, 2005, 10:02:00 am »
I'd like to see an option for built in GS i.e. another command on the end of real(1, real(2, and real(3 so you could say, make a pic in Pic1 then the "mask" to make GS in Pic2 and do real(3,1,4,1 to do 3 Lvl GS!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
xLIB enhancements idea thread
« Reply #22 on: November 15, 2005, 10:13:00 am »
i doubt it would be feasible, I think pic based gs is more reliable than interrupts and more stable
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

dragon__lance

  • Guest
xLIB enhancements idea thread
« Reply #23 on: November 15, 2005, 10:31:00 am »
i agree with Kevin.
@tr1p1ea ,can u upload ur more recent version of xlib with pic support, thatd be really helpful. :)smile.gif
rectangle and inverse text would be really handy without having to rely on codex. So would resource built in.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
xLIB enhancements idea thread
« Reply #24 on: November 16, 2005, 07:56:00 am »
i think he's debugging now, he added zpic stuff i think as well as resource stuff. I dunno if rectasngle and lines are added yet
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline Spellshaper

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1690
  • Rating: +0/-0
  • This is me. Or maybe not.
    • View Profile
xLIB enhancements idea thread
« Reply #25 on: November 16, 2005, 08:19:00 am »
that dude is fast... O_Oshocked2.gif

Offline tr1p1ea

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 647
  • Rating: +110/-0
    • View Profile
xLIB enhancements idea thread
« Reply #26 on: November 16, 2005, 08:33:00 am »
I added pic stuff and the ability to copy archived programs to ram so that they can be executed (BASIC and TIOS-ASM).

I also added a function so that you can tell the calcs hardware version (83+, 83+SE etc).

Ill add some line routines, and maybe some text stuff too.
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."


Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
xLIB enhancements idea thread
« Reply #27 on: November 16, 2005, 08:44:00 am »
if you add text will it use OR/XOR/LD/AND logic?
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

CDI

  • Guest
xLIB enhancements idea thread
« Reply #28 on: November 16, 2005, 09:11:00 am »
that would be sweet

dragon__lance

  • Guest
xLIB enhancements idea thread
« Reply #29 on: November 16, 2005, 10:27:00 am »
tr1p1ea, ur the best :)smile.gif