Author Topic: xLIB xLIB Revolution  (Read 14200 times)

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Offline Ranman

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« Reply #30 on: October 06, 2005, 12:44:00 pm »
QuoteBegin-Kevin+6 October 2005, 9:49-->
QUOTE (Kevin @ 6 October 2005, 9:49)
oops forgot to post progress for a while here
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Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline DJ Omnimaga

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« Reply #31 on: October 06, 2005, 02:48:00 pm »
thanks for the support guys, its good to see that at least some ppl  appreciate other ppl work regardless of which programming language they use. :)smile.gif Unfortunately its not the same thing everywhere all the time...

as for ASM libs I think there is Flib for 68k, its a nice lib that allow sprites and tilemaps if I remember
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« Reply #32 on: October 07, 2005, 04:12:00 am »
So... pretty...

CDI

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« Reply #33 on: October 07, 2005, 09:15:00 am »
*CDI

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« Reply #34 on: October 11, 2005, 03:39:00 am »
oops forgot to post progress here: menu works now, its most likely ready for release now but I dunno if I should add new animations again I'll see if I get new ideas
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« Reply #35 on: October 14, 2005, 07:42:00 am »
GUESS WHAT!!! The game is finally done!!!! I uploaded it at ticalc.org it should be avaliable soon! The level editor is included as well so people will be able to create their own songs. I hope you'll like it  
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Offline Spellshaper

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« Reply #36 on: October 14, 2005, 08:13:00 am »
wOOt! that rockz! :woot:woot.gif

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« Reply #37 on: October 15, 2005, 02:39:00 pm »
here is it: http://www.ticalc.org/archives/files/fileinfo/377/37729.html


I hope you'll like it feel free to give suggestions and comments :)smile.gif
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Offline Ranman

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« Reply #38 on: October 15, 2005, 04:04:00 pm »
The screenshot on Ticalc is awesome! I love that subtle grid look; it looks like a real calc. How did you do that? Does a screenshot utility exist like that for the 68K calcs?

I've said it before, but that is one nice looking game. Very professional looking. %)rolleyes2.gif Keep it up Kevin!
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Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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« Reply #39 on: October 16, 2005, 04:44:00 am »
THAT GAME IS F***** AMAZING!!!! (hm, didn

Offline Ranman

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« Reply #40 on: October 16, 2005, 06:10:00 am »
You made the headlines...

http://www.ticalc.org

Congratulations :ru13z:king2.gif
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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« Reply #41 on: October 16, 2005, 06:33:00 am »
@Kevin - we gotta get together on a XXR -> FFR conversion program :Pblah.gif

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« Reply #42 on: October 16, 2005, 12:13:00 pm »
ooh nice I didnt though it would even make it through ticalc featured section O_Oshocked2.gif thanks guy for the support btw :)smile.gif . Your comments and suggestions is really what kept this project alive and now I am tempted to add new stuff in it :Dbiggrin.gif

@spellshaper yeah the game is quite big actually, due to the fact most stuf fis graphics and level data but in the future I could try to find out a levle compression script to allow ppl to have more levels on their calcs

@CDI yeah I still think this could be a good idea. however I think once FFR is finished you should also upload it to ticalc.org, not only to calcgames.org. Otherwise this program will be useless because lot of ppl who visit ticalc doesnt even know what is calcgames.org or vice versa so they'll heard about FFR in my readme and bother me with "where can I find FFR" questions via emails. Also it would be dumb to make a levle conversion tool for a program that isnt even in ticalc.org archives

@ranman I used PindurTI emulator but I did printscreen so it screenshoted the game to PTI size (2x normal size) and I just took out the pics. I thouhg it would look more realistic like that :)smile.gif PTI is a 82,83,83+ emu btw :)smile.gif
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Offline merthsoft

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« Reply #43 on: October 17, 2005, 11:11:00 am »
PTI is the best 82,83,83+ emu...
And XXR is very fun...
Shaun

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« Reply #44 on: October 17, 2005, 11:41:00 am »
Yeah, I'll upload FFR2 to ticalc.org *CDI