Omnimaga: The Coders Of Tomorrow
Welcome, Guest. Please login or register.
 
Omnimaga: The Coders Of Tomorrow
23 May, 2013, 00:20:17 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
   home   news downloads projects tutorials misc forums rules new posts irc about Login Register  
+-OmnomIRC

You must Register, be logged in and have at least 40 posts to use this shout-box! If it still doesn't show up afterward, it might be that OmnomIRC is disabled for your group or under maintenance.

Note: You can also use an IRC client like mIRC, X-Chat or Mibbit to connect to an EFnet server and #omnimaga.

Pages: [1] 2 3   Go Down
  Print  
Author Topic: Papijump invasion -  (Read 2165 times) Bookmark and Share
0 Members and 1 Guest are viewing this topic.
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Online Online

Gender: Male
Last Login: Today at 00:15:19
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50221


Total Post Ratings: +2615

View Profile WWW
« on: 04 February, 2011, 06:51:37 »
+1

Deep Thought, from our programming team, has recently released PapiJump for the TI-83 Plus. Written in Axe, his port of the iPhone game features grayscale, parralax scrolling and physics.

You can download it at ticalc.org. Discussion can be found in this topic.

However, he is not the only one to have been working on a PapiJump clone lately. One of our more recent forum member, Mohammad, has just released a new version of his Doodle Jump game and it seems like he might add more features in the future. His version focuses more on power-ups and fast-pacedness:

The latest update can be found in this topic and discussion about the game in this one.
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
Mohammad
LV3 Member (Next: 100)
***
Offline Offline

Last Login: 19 October, 2011, 06:51:26
Date Registered: 08 December, 2010, 01:14:32
Posts: 95

Total Post Ratings: +14

View Profile
« Reply #1 on: 04 February, 2011, 08:03:33 »
0

Yes i plan on making it much much better Smiley
push the limit. its already so big that i have to archive the source to make the app Wink

and also: adding new powerups is very easy the way i organized my code (the real hard part is scrolling all the way down lol) so as of nowi could add pretty much any powerup i want. so please suggest some to me Smiley
Logged
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Online Online

Gender: Male
Last Login: Today at 00:15:19
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50221


Total Post Ratings: +2615

View Profile WWW
« Reply #2 on: 04 February, 2011, 08:07:38 »
0

Cool to hear. And yeah at one point it gets hard to work on stuff. When I worked on Illusiat 13: The Final Chapter, to debug events I had to unarchive the original source file (Goto didn't work because it opened the temp RAM copy), edit code, archive, then try again. Each event program were 15 KB in size and if I remember, there were 3 when I stopped working on the game.

I'm glad to see you found a way to make power-up addition easy. Smiley
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
shmibs
bonsai bok choy wiseguy waterboy
Administrator
LV10 31337 u53r (Next: 2000)
*
Offline Offline

Last Login: Yesterday at 23:34:22
Date Registered: 11 June, 2010, 19:36:15
Location: 89B6
Posts: 1848


Total Post Ratings: +236

View Profile
« Reply #3 on: 04 February, 2011, 08:30:55 »
0

i like how development follows such pronounced trends here at nomnimaga, with all the games of a certain type coming out at once =D

these both look cool, and i agree about powerups.
Logged



We're not human, are we?
z80man
Casio Traitor
LV8 Addict (Next: 1000)
********
Offline Offline

Gender: Male
Last Login: 04 September, 2012, 19:42:33
Date Registered: 26 December, 2010, 10:02:50
Location: City 17
Posts: 966


Total Post Ratings: +83

View Profile
« Reply #4 on: 04 February, 2011, 08:34:32 »
0

Maybe we could add a little bit of competition here and vote on the best game once both are released
Logged


List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Online Online

Gender: Male
Last Login: Today at 00:15:19
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50221


Total Post Ratings: +2615

View Profile WWW
« Reply #5 on: 04 February, 2011, 08:40:46 »
0

i like how development follows such pronounced trends here at nomnimaga, with all the games of a certain type coming out at once =D

these both look cool, and i agree about powerups.
Well actually versions of Doodle Jump have been coming out for a while, but I wanted to wait until the next one to post a news, and it happened at the same time as PapiJump, although PapiJump was released a few days ago.

Not sure about competition, though, since both games are great.
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
Mohammad
LV3 Member (Next: 100)
***
Offline Offline

Last Login: 19 October, 2011, 06:51:26
Date Registered: 08 December, 2010, 01:14:32
Posts: 95

Total Post Ratings: +14

View Profile
« Reply #6 on: 05 February, 2011, 03:21:34 »
0

i like how development follows such pronounced trends here at nomnimaga, with all the games of a certain type coming out at once =D

these both look cool, and i agree about powerups.
Well actually versions of Doodle Jump have been coming out for a while, but I wanted to wait until the next one to post a news, and it happened at the same time as PapiJump, although PapiJump was released a few days ago.

Not sure about competition, though, since both games are great.
lol i would so lose if their was a competition! That papijump grayscale and physics are untouchable by my no gravity jumping lol!
I'm glad to see you found a way to make power-up addition easy. Smiley
Also, power up adding is easy. each powerup takes up only 1-2 variable (true/false and magnitude) and then i need to go to collision detection code and add like a couple lines for each powerup, and then go to the frame update(dispgraph) and add a Pt-on(Pic... thing so it displays the powerup...sounds complicated but only 3 main parts Wink
« Last Edit: 05 February, 2011, 03:24:49 by Mohammad » Logged
Galandros
LV9 Veteran (Next: 1337)
*********
Offline Offline

Last Login: 27 March, 2011, 01:13:41
Date Registered: 18 October, 2008, 14:21:07
Location: dead end of Europe
Posts: 1150

Total Post Ratings: +32

View Profile
« Reply #7 on: 05 February, 2011, 03:27:01 »
0

Good Axe Parser games just keep coming out. Completely rivalling assembly. =D
Logged

Hobbing in calculator projects.
Deep Thought
So much to do, so much time, so little motivation
Administrator
LV13 Extreme Addict (Next: 9001)
*
Offline Offline

Gender: Male
Last Login: 19 May, 2013, 19:18:47
Date Registered: 19 May, 2009, 08:00:00
Location: The Universe
Posts: 7813


Total Post Ratings: +706

View Profile WWW
« Reply #8 on: 05 February, 2011, 03:43:49 »
+1

lol i would so lose if their was a competition! That papijump grayscale and physics are untouchable by my no gravity jumping lol!

Thanks! Smiley Your Doodle game is pretty awesome too. Especially the powerups you have.

I might eventually add the FALL and ENEMY levels to my game. Not sure how they work, though, since they don't appear to be in the free version.
Logged




goldenarrow45
LV0 Newcomer (Next: 5)

Offline Offline

Last Login: 15 March, 2011, 01:29:10
Date Registered: 04 February, 2011, 22:39:30
Posts: 2

Total Post Ratings: 0

View Profile
« Reply #9 on: 05 February, 2011, 04:19:55 »
0

Cool game! Smiley
Logged
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Online Online

Gender: Male
Last Login: Today at 00:15:19
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50221


Total Post Ratings: +2615

View Profile WWW
« Reply #10 on: 05 February, 2011, 06:05:51 »
0

Heya goldenarrow45 and welcome here. Smiley
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
Munchor
LV13 Extreme Addict (Next: 9001)
*************
Offline Offline

Gender: Male
Last Login: 21 May, 2013, 17:58:01
Date Registered: 16 October, 2010, 15:39:13
Location: Position
Posts: 6209


Total Post Ratings: +174

View Profile
« Reply #11 on: 05 February, 2011, 15:56:58 »
0

DEEP THOUGHT, This looks epic, fantastic!
Logged
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Online Online

Gender: Male
Last Login: Today at 00:15:19
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50221


Total Post Ratings: +2615

View Profile WWW
« Reply #12 on: 05 February, 2011, 21:00:18 »
+1

DEEP THOUGHT, This looks epic, fantastic!
What about Mohammad? Big frown

I think both looks great. I like the graphics in the first one better, but I like the features in the 2nd one a lot. Cheesy
Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
Mohammad
LV3 Member (Next: 100)
***
Offline Offline

Last Login: 19 October, 2011, 06:51:26
Date Registered: 08 December, 2010, 01:14:32
Posts: 95

Total Post Ratings: +14

View Profile
« Reply #13 on: 06 February, 2011, 07:51:34 »
0

should i upload my app to ticalc?
Logged
DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Online Online

Gender: Male
Last Login: Today at 00:15:19
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50221


Total Post Ratings: +2615

View Profile WWW
« Reply #14 on: 06 February, 2011, 07:55:46 »
0

Of course Cheesy. By the way I found no bug so far, it seems. When you reach 100 posts you can even put it in the downloads section here too (although it must be inside a zip file).

If you have a readme you can also put a link to the discussion topic if you want users to get more updates on progress.
« Last Edit: 06 February, 2011, 07:56:30 by DJ Omnimaga » Logged

Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

Follow me on Bandcamp|Facebook|Reverbnation|Youtube|Twitter|Myspace
Pages: [1] 2 3   Go Up
  Print  
 
Jump to:  

Powered by EzPortal
Powered by MySQL Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Powered by PHP
Page created in 0.245 seconds with 29 queries.
Skin by DJ Omnimaga edited from SMF default theme with the help of tr1p1ea.
All programs, games and songs avaliable on this website are property of their respective owners.
Best viewed in Opera, Firefox, Chrome and Safari with a resolution of 1024x768 or above.