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:For(A,1,L):{A*4+GDB1->B} .is x1:{B+1} .is y1:{B+3} .is x2:{B+4} .is y2:(Insert formula here to rotate points):End

//point of rotation is always (48, 32) (the center of the screen)//the line is described as (X1,Y1) (X2,Y2)//Z is the angle of rotation... however Axe represents it. binary degrees?//A,B,C,D are all temp varsX1-48->AY1-32->BX2-48->CY1-32->D48-(Acos(Z)-(Bsin(Z))->X132-(Asin(Z)-(Bcos(Z))->Y148-(Ccos(Z)-(Dsin(Z))->X232-(Csin(Z)-(Dcos(Z))->Y2