Author Topic: Beta Releases and Bug Reports  (Read 18741 times)

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Offline yunhua98

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Re: Beta Releases and Bug Reports
« Reply #15 on: November 15, 2010, 06:27:23 pm »
good idea, also, maybe one in the readme so people who actually read it will benefit.  :P

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Offline DJ Omnimaga

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Re: Beta Releases and Bug Reports
« Reply #16 on: November 16, 2010, 12:00:35 am »
Cheat codes might be cool, but make sure they're not easy to guess for someone not looking at the calc walkthrough/tip section of the site. :P

Offline yunhua98

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Re: Beta Releases and Bug Reports
« Reply #17 on: November 16, 2010, 04:28:00 pm »
*cought*1 in readme*cough*  ;)

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Re: Beta Releases and Bug Reports
« Reply #18 on: November 16, 2010, 09:30:23 pm »
What, they're in the readme? ???

Offline yunhua98

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Re: Beta Releases and Bug Reports
« Reply #19 on: November 16, 2010, 09:52:19 pm »
one of them.  :P

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Re: Beta Releases and Bug Reports
« Reply #20 on: November 16, 2010, 10:30:34 pm »
Ah ok, try to make some of them harder to find. :P


Offline yunhua98

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Re: Beta Releases and Bug Reports
« Reply #21 on: November 16, 2010, 10:34:29 pm »
at least it might convince people to RTFM.  :P

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Re: Beta Releases and Bug Reports
« Reply #22 on: November 17, 2010, 04:06:47 am »
Lol yeah, not a lot of people do that. :P

Offline yunhua98

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Re: Beta Releases and Bug Reports
« Reply #23 on: December 28, 2010, 07:37:52 pm »
Update
New Features
  • Explosive Cherries which take one of the enemy's lives
  • Hearts which give you extra lives that protect you from deaths by your own bomb, but not the enemy
  • Greyscale
  • New Background
  • took about ~300 bytes out, but lost them again with new features, will be optimizing some more later

Screenie attached, and a poll on top.

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Offline DJ Omnimaga

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Re: Beta Releases and Bug Reports
« Reply #24 on: December 28, 2010, 07:43:19 pm »
Woah the game looks even greater now with the grayscale. :D The only thing is that I would make the checkered blocks full gray or not transparent.

Offline yunhua98

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Re: Beta Releases and Bug Reports
« Reply #25 on: December 28, 2010, 07:44:32 pm »
oh, I didn't even realize they weren't transparent, I think I'll make them not transparent.  I kinda like the arcade feel of a checkered block.  :P

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Offline DJ Omnimaga

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Re: Beta Releases and Bug Reports
« Reply #26 on: December 28, 2010, 08:13:59 pm »
You mean "were transparent" and "make them transparent", right? ???

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Re: Beta Releases and Bug Reports
« Reply #27 on: January 11, 2011, 09:20:35 pm »
Bump, just tried this and it's quite cool. On the TI-Nspire it takes a long while before bombs blow up, though, but I guess it's due to the emu being much slower. X.x

Offline yunhua98

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Re: Beta Releases and Bug Reports
« Reply #28 on: January 12, 2011, 11:18:31 pm »
Thanks!  Seems you've had more fee time lately.  Also, I have a more optimized version on my calc, although I'm more working on gateways right now.  Also, you can detonate the bomb using alpha.

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Offline DJ Omnimaga

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Re: Beta Releases and Bug Reports
« Reply #29 on: January 17, 2011, 02:42:46 pm »
I had more free time during about 1 hour. :P

By the way is it normal that I don't get killed if I stay in the bomb detonation range two steps away from the bomb? If I'm one step away (right next to the bomb), I die, but not 2, even if the detonate animation indicates the blast hits me.