Author Topic: LuaFX Documentation  (Read 8996 times)

0 Members and 1 Guest are viewing this topic.

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: LuaFX Documentation
« Reply #15 on: November 02, 2011, 05:49:49 pm »
Colors as in grayscale: http://prizmwiki.omnimaga.org/wiki/Lua_colors

;)

However, afaik, luaFX is going to be extended to prizm.



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: LuaFX Documentation
« Reply #16 on: November 02, 2011, 05:55:07 pm »
Aah ok thank you. I wasn't sure since there are two actual lines of Casio calcs that supports real colors (although I doubt LuaFX is coming for the CFX series)

And yeah a Prizm port is gonna be necessary at one point for popularity, because eventually the Prizm is most likely gonna replace the 9860G I'm sure.
« Last Edit: November 02, 2011, 05:56:09 pm by DJ_O »
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline Eiyeron

  • Urist McEiyolobster
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1430
  • Rating: +130/-10
  • (-_(//));
    • View Profile
    • Rétro-Actif : Rétro/Prog/Blog
Re: LuaFX Documentation
« Reply #17 on: November 02, 2011, 05:56:05 pm »
Afaik?
Ported on Prizm? Oo

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: LuaFX Documentation
« Reply #18 on: November 02, 2011, 05:56:06 pm »
Aah ok thank you. I wasn't sure since there are two actual lines of Casio calcs that supports real colors (although I doubt LuaFX is coming for the CFX series)

LOL yeah, i doubt that too. That would be kinda crazy, but then again, we calc ppl are wonky in a way. :)

EDIT:
Afaik?
Ported on Prizm? Oo

AFAIK means "as far as I know" ;)

Veb has said that he will port it to prizm once finished, or have someone else do it
« Last Edit: November 02, 2011, 05:57:33 pm by flyingfisch »



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: LuaFX Documentation
« Reply #19 on: November 02, 2011, 05:58:33 pm »
Well it would surely rule, but sadly nobody seemed interested in trying to port Ndless to it. I bet it could be possible, considering they did with the TI-81 (Unity), 82, 85, 73 and more recently the TI-80, which doesn't even have a link port. I guess it doesn't help the CFX series isn't as popular as most other calcs and that it has been discontinued for a decade or so.
Afaik?
Ported on Prizm? Oo

AFAIK == As Far As I Know
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: LuaFX Documentation
« Reply #20 on: November 02, 2011, 05:59:25 pm »
What is ndless? (yes, i dont know yet) lol



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline Eiyeron

  • Urist McEiyolobster
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1430
  • Rating: +130/-10
  • (-_(//));
    • View Profile
    • Rétro-Actif : Rétro/Prog/Blog
Re: LuaFX Documentation
« Reply #21 on: December 05, 2011, 02:45:21 pm »
Almost finished translating! :p

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: LuaFX Documentation
« Reply #22 on: December 06, 2011, 10:40:48 am »
Almost finished translating! :p
Cool!



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: LuaFX Documentation
« Reply #23 on: December 06, 2011, 02:13:02 pm »
What is ndless? (yes, i dont know yet) lol
Ndless is a tool that allows you to run ASM and C programs on the TI-Nspire.
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: LuaFX Documentation
« Reply #24 on: December 06, 2011, 05:32:01 pm »
What is ndless? (yes, i dont know yet) lol
Ndless is a tool that allows you to run ASM and C programs on the TI-Nspire.
ahh. so nspire uses what language as default?

i know casio FX-9860 come with the SDK, which is C/C++ so does TI have an equivelant to that?



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0

Offline JosJuice

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1344
  • Rating: +66/-14
    • View Profile
Re: LuaFX Documentation
« Reply #25 on: December 08, 2011, 02:40:47 pm »
What is ndless? (yes, i dont know yet) lol
Ndless is a tool that allows you to run ASM and C programs on the TI-Nspire.
ahh. so nspire uses what language as default?

i know casio FX-9860 come with the SDK, which is C/C++ so does TI have an equivelant to that?
Originally, the Nspire had no programming at all other than TI-BASIC, but the Nspire version of that language was incredibly limited, even when compared to TI's oldest calculators. When Ndless was first released, it used an exploit to run C/Asm code. However, TI blocked the exploit, preventing Ndless from working. They are even preventing people from downgrading the OS. New Ndless versions are still being made, and TI are still blocking them. As of the OS 3.0 update, Lua is supported, but TI's SDK is not a "proper" SDK (at least it seems like they're saying that on their site) - it's more like a simple converter that wraps the code into a compatible file (no compilation)

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: LuaFX Documentation
« Reply #26 on: December 09, 2011, 01:02:23 pm »
Wow! Doesn't sound like the nspire is very nspire-ing. :P

Happy I didn't get a TI-calc!



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0