Author Topic: Chips Challenge for TI-Nspire  (Read 33971 times)

0 Members and 1 Guest are viewing this topic.

Offline apcalc

  • The Game
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1393
  • Rating: +120/-2
  • VGhlIEdhbWUh (Base 64 :))
    • View Profile
Chips Challenge for TI-Nspire
« on: August 27, 2010, 10:25:44 am »
I have been working on this project for a little while now (although I have made very little progress because of Block Dude/Trapped), but after I finish Trapped, this will be the next project I will be working "full time" on.  Right now, I have a small amount of the game engine working, and the drawing routine is working (except for the fact I have not drawn the sprites yet, so no screenshots yet :P).  I am getting pretty good at 2-D games like this, as they all follow the same basic game engine as Block Dude, except more/different cases have to be added to the engine.

I still have lots to do, but I thought I would announce this project now just to let everyone know.  It is going to be a while before this is finished (probably not until around next summer, maybe longer :().  Hopefully, if I have some time and I don't feel like working on Trapped, I will start on a few of the sprites and post a screenshot here! ;D  I have been making good progress on Trapped, so that might be done sooner than expected, giving me time to work on this! :)

Latest Screenshots:

« Last Edit: December 24, 2010, 09:39:05 pm by apcalc »


Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55830
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: Chips Challenge for TI-Nspire
« Reply #1 on: August 27, 2010, 10:30:11 am »
Wow nice to see Chips coming to the Nspire already :)

I hope you can easily convert the levels to integrate them in your game. Calc84maniac converted them, which speed-ed up the development. I hope you finish it :)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify

Offline apcalc

  • The Game
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1393
  • Rating: +120/-2
  • VGhlIEdhbWUh (Base 64 :))
    • View Profile
Re: Chips Challenge for TI-Nspire
« Reply #2 on: August 27, 2010, 10:36:31 am »
I don't see level conversion being too much of a problem as I plan on making all of the levels external from the main program, because including all of the levels would make the program HUGE!

If it comes to the point where I have to type all of the levels in from full pics of the levels and it is holding up the release, I can release it with the first 50 levels or so, and then add the others in level packs released later. :)

Also, custom external level support is planned. :)


Offline Hot_Dog

  • If you can't find a cat, look for its tail.
  • CoT Emeritus
  • LV11 Super Veteran (Next: 3000)
  • *
  • Posts: 2966
  • Rating: +445/-10
    • View Profile
Re: Chips Challenge for TI-Nspire
« Reply #3 on: August 27, 2010, 10:38:36 am »
Awesome, apcalc!  I certainly hope people will be n-spired by you and start to make nspire games of their own!
There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.


Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Chips Challenge for TI-Nspire
« Reply #4 on: August 27, 2010, 10:57:24 am »
Excellent!  I'm sure Calc84 would give you help if you need it, but I doubt if you will judging from your other games.  Good luck apcalc! ;D

Offline fb39ca4

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1749
  • Rating: +60/-3
    • View Profile
Re: Chips Challenge for TI-Nspire
« Reply #5 on: August 27, 2010, 11:42:33 am »
Cool!
It would be nice if the game used the original chips.dat file that contains the levels in the PC version of the game.

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Chips Challenge for TI-Nspire
« Reply #6 on: August 27, 2010, 11:56:55 am »
Ooooh! That was one of my favorite games ever. I saw it on the PC first, then found it on the calc a few years ago. If it looks as good as nspire block dude, I'm sure it will be awesome :)

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55830
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: Chips Challenge for TI-Nspire
« Reply #7 on: August 27, 2010, 12:07:44 pm »
How big would all levels be? Because Calc84maniac managed to fit all 150 (plus the entire game) in about 160-170 KB
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify

Offline calc84maniac

  • eZ80 Guru
  • Coder Of Tomorrow
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2897
  • Rating: +467/-17
    • View Profile
    • TI-Boy CE
Re: Chips Challenge for TI-Nspire
« Reply #8 on: August 27, 2010, 12:08:44 pm »
There's actually an open-source engine coded in C, if you want to try porting that. It might help if you want a lot of accuracy to the original game. I think it's called Tile World :)
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline fb39ca4

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1749
  • Rating: +60/-3
    • View Profile
Re: Chips Challenge for TI-Nspire
« Reply #9 on: August 27, 2010, 01:46:24 pm »
Oh yeah-I remember Tile World.

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55830
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: Chips Challenge for TI-Nspire
« Reply #10 on: August 27, 2010, 05:08:28 pm »
Never heard of that one, but I don't play puzzle games a lot on the computer (except Portal). Mostly on calc, so it might be why.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify

Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: Chips Challenge for TI-Nspire
« Reply #11 on: August 27, 2010, 05:11:39 pm »
is this going to be 16 level greyscale!
* yunhua98 can't wait...

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Chips Challenge for TI-Nspire
« Reply #12 on: August 27, 2010, 05:55:20 pm »
Sweet. Yet another game being ported to Nspire :) To bad I don't have one :P Hope things go well with this :D
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline bwang

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 634
  • Rating: +30/-11
    • View Profile
Re: Chips Challenge for TI-Nspire
« Reply #13 on: August 27, 2010, 06:41:12 pm »
epicness! With the Nspire's speed, perhaps some cool little graphical effects could be worked in?

Offline DJ Omnimaga

  • Former TI programmer
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55830
  • Rating: +3151/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: Chips Challenge for TI-Nspire
« Reply #14 on: August 27, 2010, 08:09:36 pm »
I will probably move this to its own sub-forum tomorrow or tonight.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



T-Shirt store | Reverbnation | Facebook | Youtube | Twitter | Spotify