Author Topic: Chips Challenge for TI-Nspire  (Read 33863 times)

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Offline apcalc

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Re: Chips Challenge for TI-Nspire
« Reply #105 on: June 12, 2011, 07:05:50 pm »
Wow, its been a while since I posted here!

I finally decided to restart work on this project.  Nevertheless, after looking at my old code, I realized how hard it would be for me to implement things such as monsters, switches, etc. with it, thus I decided to rewrite the game engine from scratch.  Here are the results so far!:



Hopefully, much more progress will come in the next few days, before I go away (with no computer access :'() next week!

Offline Stefan Bauwens

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Re: Chips Challenge for TI-Nspire
« Reply #106 on: June 13, 2011, 04:10:22 am »
Good luck Apcalc!


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Offline DJ Omnimaga

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Re: Chips Challenge for TI-Nspire
« Reply #107 on: August 28, 2011, 12:51:17 pm »
I wonder if that is still alive? ??? That looks awesome by the way :D
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline apcalc

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Re: Chips Challenge for TI-Nspire
« Reply #108 on: August 28, 2011, 10:32:17 pm »
Yes, this is still alive!  I was just working on it a bit the other day (sadly, I ran into some major issues with my level converter :().

Here is my plan:  because I know it will take me a while to implement the monsters, I am working on a release of this with the features I already have added and about 25 levels.


Offline AzNg0d1030

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Re: Chips Challenge for TI-Nspire
« Reply #109 on: October 28, 2011, 09:47:05 pm »
Looks really nice!
And hard...
You just lost the game.



Offline Reo

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Re: Chips Challenge for TI-Nspire
« Reply #110 on: December 19, 2011, 06:35:03 pm »
Will you be updating this for the Nspire CX?

Offline apcalc

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Re: Chips Challenge for TI-Nspire
« Reply #111 on: January 02, 2012, 06:27:24 pm »
Yes, this will be made to support the CX! :)


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Re: Chips Challenge for TI-Nspire
« Reply #112 on: January 02, 2012, 06:50:54 pm »
That's good to hear. Hopefully other Ndless game creators do the same in the future too. :)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline cyanophycean314

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Re: Chips Challenge for TI-Nspire
« Reply #113 on: January 02, 2012, 09:27:04 pm »
I remember playing this on some old computer or emulator. CX version will be awesome! Good luck!

Offline wencm

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Re: Chips Challenge for TI-Nspire
« Reply #114 on: February 11, 2012, 09:23:08 am »
This a good code and I like. ;D

Offline willrandship

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Re: Chips Challenge for TI-Nspire
« Reply #115 on: February 11, 2012, 09:26:13 am »
Honestly I thought the 84+ version ran smoother than the PC version :P and this one runs about as smooth as the 84 one.

Offline njaddison

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Re: Chips Challenge for TI-Nspire
« Reply #116 on: February 25, 2012, 01:52:51 pm »
@cyanophycean314
Did you use stems and pi for your username? And doesn't your username mean blue plant or something like that?
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Offline Jim Bauwens

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Re: Chips Challenge for TI-Nspire
« Reply #117 on: February 26, 2012, 03:51:48 pm »
That's kinda of topic in this thread ;)
It would be better to PM stuff like this.

Offline cyanophycean314

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Re: Chips Challenge for TI-Nspire
« Reply #118 on: February 26, 2012, 08:24:57 pm »
Uh yeah, that's pretty off topic...

But anyways - cyanophycean was a SCRIPPS National Spelling Bee Spell Bowl word that one girl missed maybe three or four years back. She mispelled it cyanophytion or something. Anyways, I like that word. 314 does stand for pi. Now you know.

Oh yeah, cyanophycean means blue green algae
« Last Edit: February 26, 2012, 08:25:53 pm by cyanophycean314 »