Author Topic: combat ball  (Read 25176 times)

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Offline necro

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« Reply #60 on: October 06, 2006, 06:24:00 pm »
well, I have added yet more bg tiles (and probably will continue doing so until the final version ;)wink.gif ) as well as gotten 3 new levels fully done (with all the features used in them).  I am still working on a number of things (like fixing the collisions on certain things, adding swinging crap, etc., some new enemies, more weapons, blah blah blah)...but those will all be next version if I didn't mention that already.  I am thinking about instead of trying to feature all of the weapons on diffrent levels, lust throwing in a code after you beat the game to try out them all and be able to play the game again on a harder mode.  Thoughts before I get the demo uploaded?
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Offline DJ Omnimaga

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« Reply #61 on: October 07, 2006, 02:21:00 am »
wow great! I cant wait to see demo or screenshots! How many levels do you have so far?
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Offline necro

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« Reply #62 on: October 08, 2006, 09:52:00 am »
well, I am not using any of the old levels so about 4 levels (which actualy are long enough that they scroll and all) and I will add bosses back in too.
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Offline DJ Omnimaga

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« Reply #63 on: October 08, 2006, 09:53:00 am »
wow thats even more promising I love wandering around big maps, especially platformers
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Offline necro

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« Reply #64 on: October 08, 2006, 01:33:00 pm »
well, I threw in a rudementory save...just want to add a another level or so and fix up the bosses some more.
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Offline DJ Omnimaga

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« Reply #65 on: October 08, 2006, 03:26:00 pm »
cool saving hsould be good, i hate to have to restart from scratch everytime I have to go x.x
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Offline necro

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« Reply #66 on: October 17, 2006, 01:17:00 am »
new version posted in first post
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Offline DJ Omnimaga

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« Reply #67 on: October 17, 2006, 03:23:00 am »
w00000t! finally I'm dlling now!


EDIT: I saw you made a fall down game it was cool, you should make the walls scroll up tho like the blocks to make it feel more like the ball was falling. nice game tho, now I'll try the other one and add both in the archives!

EDIT 2: I love combat ball so far! I got to level 2 but hopefully i should be able to get further soon. How do you save the game btw? I noticed in the first post save/load was implemented

I added the games to the archives btw :)smile.gif
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Offline necro

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« Reply #68 on: October 17, 2006, 05:08:00 am »
You have to get a save point (they are green and t shaped devices) and when you jump on it it will prompt you.  Thereis one on level 3 and one after boss 1 that I can recal (the game has only 6levels I think)
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Offline DJ Omnimaga

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« Reply #69 on: October 17, 2006, 05:14:00 am »
aaah thanks for the info :)smile.gif
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Offline bfr

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combat ball
« Reply #70 on: October 17, 2006, 11:13:00 am »
This is looking great! *bfr

Offline Netham45

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« Reply #71 on: October 18, 2006, 11:12:00 am »
Netham45 Likey Good Job! Though, your manual is not correct...
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Offline DJ Omnimaga

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« Reply #72 on: October 18, 2006, 12:43:00 pm »
the readme?
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Offline necro

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« Reply #73 on: October 19, 2006, 03:01:00 am »
what/how so?
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Offline DJ Omnimaga

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« Reply #74 on: October 19, 2006, 04:02:00 am »
no clue what he meant, maybe some stuff are not explained x.x, like saving feature, or not easy to see
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