Author Topic: Super Einstein  (Read 9922 times)

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crzyrbl

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Super Einstein
« Reply #30 on: January 28, 2007, 02:35:00 pm »

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Super Einstein
« Reply #31 on: January 29, 2007, 02:53:00 am »
ok downloading atm, should take around 20 mins

EDIT: 11:50 now

EDIT: Cool stuff so far! I like how you added some perspective with the elements in the game, I think you should make the cloud border less tick though and make them more white :)smile.gif
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

crzyrbl

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Super Einstein
« Reply #32 on: February 01, 2007, 12:18:00 pm »
There are no clouds like that in the finished game.  All of those graphics were just a test.  Also Ein is fully animated now, including skidding in a different direction.

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Super Einstein
« Reply #33 on: February 01, 2007, 01:51:00 pm »
OOh cool,! I can't wait to see this!
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crzyrbl

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Super Einstein
« Reply #34 on: February 14, 2007, 09:34:00 pm »
Big update coming soon.  coolness imminent.  you have no chance  to survive, make you time.  ok, I'll stop now.

crzyrbl

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Super Einstein
« Reply #35 on: February 18, 2007, 05:51:00 pm »
check it out!  Three new vids compressed like hell into 17mb!  One shows Ein using the camoflauge ability after restoring color, and the other one shows Ein's ability to slow time after restoring time to normal!

http://www.filefactory.com/file/b87943

The fps is limited to 25 due to FRAPS
Usually it's between 150 and 500 fps

EDIT: btw, the clip that had the cloud thing again was in another test level, the other clips are from the actual first level, minus the abilities, which are gained latter on.

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Super Einstein
« Reply #36 on: February 18, 2007, 06:42:00 pm »
QuoteBegin-crzyrbl+8 Oct, 2006, 6:01-->
QUOTE (crzyrbl @ 8 Oct, 2006, 6:01)
A lot of you have been wondering what I've been up to lately.  College takes about 90% of my time, so I haven't had a lot of a time to myself.  One of the clubs I joined is Gamebuilders.  Im learning how to use a 2d game library called HGE.  Our group is coming up with a bunch of arcade-like games.  I plan on working on a platformer idea I came up with: Super Einstein!  
Starting off with a mario-based pseudo engine, it will be slightly more puzzle than action.  The pipes will be replaced by worm holes.  The enemies are just equations that are blatently wrong, and when you jump/attack them, they rearrange into their correct form.  You can even use some equations as blocks, etc.  The blocks that slowly disappear after time will be replaced by an ultra-long tautology currently being concived by my TA.  When they become true they disappear completely.  If i include any vechicles, i am gonna use the infinity sign.  I am even gonna decorate the clouds with a little PV=nRT (ideal gas law).  If anything, this project will help me learn some of the many equations I need to know in college   :Dbiggrin.gif

 what on earth are you majoring in?
I'm like a woot burger with awesome fries


VB.Net, C#, C++, Java, Game Maker

crzyrbl

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Super Einstein
« Reply #37 on: February 18, 2007, 07:47:00 pm »
ya, you might want to disregard that.  almost none of the statements I made in that post are 100% true.  I must have been wasted or something.  Lemme sum what's true now, up:
I have much more free time this semester.
My major is CS, my classes more accurately take less than 10% of my time this semester
The game is well, nothing like that at all any more.  Just take a look at the new vids.

crzyrbl

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Super Einstein
« Reply #38 on: February 20, 2007, 07:35:00 am »
I've received some reports of ppl not being able to find a codec to play these .avi's  I'm going to re-encode it in a different .avi format

crzyrbl

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Super Einstein
« Reply #39 on: February 20, 2007, 08:14:00 am »
Here's the new link:
http://www.filefactory.com/file/0c3434/
(XviD codec now)

crzyrbl

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Super Einstein
« Reply #40 on: March 04, 2007, 04:23:00 pm »
It's been like 2 weeks, did anyone watch it?

Zeromus

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Super Einstein
« Reply #41 on: March 04, 2007, 04:31:00 pm »
expired

crzyrbl

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Super Einstein
« Reply #42 on: March 07, 2007, 05:41:00 pm »
This should work for a while:
https://netfiles.uiuc.edu/ckikoen2/shared/Collision Zone 2007-02-18 22-09-45-31(XviD).zip

you may want to copy the whole thing into the address bar...

EDIT:
http://www.thetanooki.com/2007/03/10/supereinstein-wii-mote-app-at-uiucs-engineering-fair/#respond