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UpdateStill no screenshot, sorry I can get enemies to move around adn jump randomly, and now to add AI.It's just over 3 KB for both source and exec, so I still have a lot of space to add all that other stuff, so I think the final version will include some of the classic Contra levels. It'll definitely support external levels, though.Amnd I promise I'll get a demo up as soon as I can add this new stuff
Enemies randomly jumping? That's cool
If custom levels are supported, you mean a level editor? I love those.
I'll get the demo to you soon, stupid tiConnect is acting up, so I had to reinstall it on a different computer.
Sorry, still no download I actually haven't worked on this at all in weeks, but I've had a lot to do ("homework," redoing my entire site, random little calculator projects (which all failed), etc.).But now it's spring break, and seeing how everyone's picking up their projects again, guess I'll do the same. Hopefully I can get something done on this this week. It needs some huge revamping, that's for sure.My log so far:Completed:First sprites - 11/03/10Planning tilemap - 11/03/10First tilemap engine - 11/04/10First main movement engine - 11/05/10First scrolling engine - 11/06/10Redoing movement engine - 11/10/10Redoing scrolling engine - 11/10/10Redoing sprites - 11/11/10First bullet array engine - 11/13/10Redoing tilemap engine - 12/18/10Redoing main movement engine - 12/21/10 (two years from apocalypse)Redoing drawing engine - 12/26/10First enemy engine - 12/28/10First enemy bullet engine - 12/28/10Data loss 1/1/11-1/6/11Redoing enemy engine - 1/8/11First moving enemies - 1/15/11Redoing moving enemy engine - 2/13/11Redoing moving enemy engine - 2/23/11First diagonal and vertical firing - 2/25/11Redoing main movement engine - 2/26/11Re-planning tilemap - 3/4/11To do (next few days):Redo tilemapRedo tilemap engineRedo diagonal and vertical firingRedo moving enemy engineAdd death and invincibility sequencesAdd waterAdd more enemiesTest using actual Contra Level 1To do (long term):Add power-upsRedo scrolling engineAdd end-of-levelAdd alternate levels (3D, vertical) ??Redo main movement engine ??