Author Topic: Fruit Ninja  (Read 105422 times)

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Offline LincolnB

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Re: Fruit Ninja
« Reply #120 on: March 13, 2012, 06:44:44 pm »
ooh, looks very nice!
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Offline Spenceboy98

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Re: Fruit Ninja
« Reply #121 on: March 13, 2012, 06:48:28 pm »
It looks very nice indeed. No splatter?
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Offline Deep Toaster

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Re: Fruit Ninja
« Reply #122 on: March 13, 2012, 06:49:28 pm »
Nope. I decided against it because with just a black-and-white screen, it would obscure your view of other fruits/bombs in the area.

Offline Spenceboy98

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Re: Fruit Ninja
« Reply #123 on: March 13, 2012, 06:53:51 pm »
Oh. How long do you think it will take to do the menu and highscores? Are you planning to do Arcade Mode and Zen Mode?
I like milk.

Offline Deep Toaster

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Re: Fruit Ninja
« Reply #124 on: March 13, 2012, 06:57:09 pm »
Zen mode, but probably not Arcade mode. And I'll have to put this off for a few days to get some other stuff done, unfortunately.




Offline Happybobjr

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Re: Fruit Ninja
« Reply #125 on: March 13, 2012, 06:57:40 pm »
How is the key detection? (only downloaded original so far)
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Offline Deep Toaster

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Re: Fruit Ninja
« Reply #126 on: March 13, 2012, 06:58:48 pm »
Swipe across your keypad like it's a touchscreen.
« Last Edit: March 13, 2012, 06:58:58 pm by Deep Thought »




Offline Happybobjr

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Re: Fruit Ninja
« Reply #127 on: March 13, 2012, 07:00:26 pm »
I meant how sensitive is it?  has it changed from original?
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Offline Deep Toaster

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Re: Fruit Ninja
« Reply #128 on: March 13, 2012, 07:05:16 pm »
It hasn't changed much. It may be slightly less sensitive with a more objects on the screen, so if you do come across that problem, just slow down your swiping speed.




Offline BalancedFury

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Re: Fruit Ninja
« Reply #129 on: March 13, 2012, 09:24:26 pm »
Can you actually die if you get 3 X's? :P
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Offline leafy

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Re: Fruit Ninja
« Reply #130 on: March 13, 2012, 09:26:51 pm »
Deep Thought one of the major playability issues I've had is that the getKey command by itself doesn't allow for multiple keypresses, so if you accidentally hit two buttons at the same time it doesn't read either of them, leading to a failed swipe :/
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Offline BalancedFury

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Re: Fruit Ninja
« Reply #131 on: March 13, 2012, 09:37:40 pm »
True.. :\
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
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Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline Deep Toaster

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Re: Fruit Ninja
« Reply #132 on: March 13, 2012, 09:44:50 pm »
Can you actually die if you get 3 X's? :P
Oh yeah, I forgot to mention: I finally put that in.
Deep Thought one of the major playability issues I've had is that the getKey command by itself doesn't allow for multiple keypresses, so if you accidentally hit two buttons at the same time it doesn't read either of them, leading to a failed swipe :/
Generally if you slow down your swipe, you'll be less likely to miss one because even though multiple-key presses are ignored, it'll start registering again when your finger is on a single key.




Offline Builderboy

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Re: Fruit Ninja
« Reply #133 on: March 13, 2012, 09:46:26 pm »
Obviously you should replace your single getkey statement with one that resembles:

Code: [Select]
getkey(1)+(getKey(2)*2)+(getKey(3)*3)+(getkey(4)*4)....
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Offline BalancedFury

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Re: Fruit Ninja
« Reply #134 on: March 13, 2012, 09:59:11 pm »
Can you actually die if you get 3 X's? :P
Oh yeah, I forgot to mention: I finally put that in.
Deep Thought one of the major playability issues I've had is that the getKey command by itself doesn't allow for multiple keypresses, so if you accidentally hit two buttons at the same time it doesn't read either of them, leading to a failed swipe :/
Generally if you slow down your swipe, you'll be less likely to miss one because even though multiple-key presses are ignored, it'll start registering again when your finger is on a single key.
Finally? :P
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.