Author Topic: Another November Night  (Read 6793 times)

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Offline ztrumpet

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Re: Another November Night
« Reply #15 on: December 17, 2010, 08:07:43 pm »
Dibs.
What does dibs means? ??? I never heard that word before...
He wants it (assumingly, your idea). :)

Offline DJ Omnimaga

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Re: Another November Night
« Reply #16 on: December 17, 2010, 08:08:22 pm »
Ah, thanks for the info. :D

Offline Hot_Dog

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Re: Another November Night
« Reply #17 on: December 17, 2010, 08:08:50 pm »
Raylin, that story rocks

Offline FinaleTI

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Re: Another November Night
« Reply #18 on: December 17, 2010, 08:33:39 pm »
I got bored, so here's the story as a flash book.
Maybe someone should post the flash book on Cemetech too?

I'd register and do so, but parents...
They just want to make sure I focus enough on school, so they don't really let me register for too many things at one time, which is probably a good idea.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline DJ Omnimaga

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Re: Another November Night
« Reply #19 on: December 17, 2010, 09:05:12 pm »
Aw that sucks. I guess it could be understood, though, although it kinda sucks it has to happen with Cemetech. X.x Maybe you could convince them to block some of the TI sites you don't post on much anymore instead so they can unblock Cemetech. :P

Offline FinaleTI

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Re: Another November Night
« Reply #20 on: December 17, 2010, 09:07:54 pm »
They didn't block it, and I lurk over there, but they want to know what I register for and stuff.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Raylin

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Re: Another November Night
« Reply #21 on: December 17, 2010, 09:09:14 pm »
Done. :)
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline DJ Omnimaga

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Re: Another November Night
« Reply #22 on: December 17, 2010, 09:12:38 pm »
They didn't block it, and I lurk over there, but they want to know what I register for and stuff.
Ah, right. It kinda reminds me of Ztrumpet. I am not as active on Cemetech as on Omni since I'm not as much into the technology/hardware modding nor political discussion stuff, but they have some interesting calc discussion and projects as well so I often lurk there then when I have an entire free day I go on my posting spree.

Offline FinaleTI

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Re: Another November Night
« Reply #23 on: December 17, 2010, 09:19:20 pm »
Done. :)
I just noticed. Awesome.

They didn't block it, and I lurk over there, but they want to know what I register for and stuff.
Ah, right. It kinda reminds me of Ztrumpet. I am not as active on Cemetech as on Omni since I'm not as much into the technology/hardware modding nor political discussion stuff, but they have some interesting calc discussion and projects as well so I often lurk there then when I have an entire free day I go on my posting spree.
Yeah, I lurk there because there's a decent amount of Hybrid BASIC related stuff because of DCS7, and I have a fairly good amount of experience with Hybrid BASIC.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline guy6020665

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Re: Another November Night
« Reply #24 on: December 18, 2010, 10:02:56 pm »
Also it might be cool if there was some sort of calc RPG where time always repeated or something, but you carried all your stuff over the loop. For example, if you found a key to open a door at 9 PM, once waking up again the same day at 8 AM, you would still have the key to open the door that is only accessible until 5 PM. Maybe a sci-fi RPG where a wayback machine was created two days before the world would end, but you are unable to go back in time within the last 24 hours?

Sounds almost like Zelda: Majora's Mask for the N64, except it was 3 days in that game.

Offline DJ Omnimaga

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Re: Another November Night
« Reply #25 on: December 18, 2010, 11:22:57 pm »
Yeah that's what I thought about.