Author Topic: Commodore 64 insanity  (Read 5501 times)

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Offline DJ Omnimaga

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Offline Ranman

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Commodore 64 insanity
« Reply #1 on: September 09, 2006, 09:03:00 am »
Not too shabby for a 23 year old computer with 64Kb RAM, 1MHz processor, 16 colors, and built in 3 voice sound. :w00t:woot.gif

I love my Commodore 64. And yes... I still have it! :Ptongue.gif


Edit: Did I forget to mention 2 joystick ports, 1 cartridge port, 1 serial port (daisy chain up to 4 devices), RF video out, Composite video out, and even S-video out. O_Oshocked2.gif
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Offline DJ Omnimaga

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« Reply #2 on: September 09, 2006, 09:10:00 am »
o.oblink.gif lol and it rocks if you can program it as well ^^
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Offline Ranman

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« Reply #3 on: September 09, 2006, 09:15:00 am »
QuoteBegin-xlibman+9 Sep, 2006, 15:1-->
QUOTE (xlibman @ 9 Sep, 2006, 15:10)
o.oblink.gif lol and it rocks if you can program it as well ^^  

 Yep... BASIC is built in or you can learn MOS 6510 assembly language.
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Offline DJ Omnimaga

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« Reply #4 on: September 09, 2006, 09:46:00 am »
what theres even basic in it? wow
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Offline bfr

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Commodore 64 insanity
« Reply #5 on: September 09, 2006, 11:08:00 am »
You mean http://omnimaga.dyndns.org/index.php?showtopic=343 wasn't ported to the Commodore 64?   :lolz:s003.gif

Offline DJ Omnimaga

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Commodore 64 insanity
« Reply #6 on: September 09, 2006, 12:26:00 pm »
DO IT DO IT! XDsmiley.gif
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leofox

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« Reply #7 on: September 09, 2006, 09:42:00 pm »
http://video.google.nl/videoplay?docid=-6904249007945145009&q=anime my favourite. Only the song is from c64 though

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« Reply #8 on: September 10, 2006, 02:14:00 am »
that one too is cool, nicely done music ^^

I'm wondering if they would be able to remake a Darude song with c64  
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spengo

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Commodore 64 insanity
« Reply #9 on: September 10, 2006, 09:02:00 am »
LOL!

Alex

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Commodore 64 insanity
« Reply #10 on: September 10, 2006, 10:12:00 am »
Much love for the C64, especially for Jumpman and Wizball (gotta love that guitar solo). I wish the 8 and 16 bit eras never ended :')

- Alex

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« Reply #11 on: September 10, 2006, 11:00:00 am »
Was c64 8 bits or 16 bits? And how much bits is ps3, xbox 360 and wii? They wont tell it anymore
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Offline Ranman

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« Reply #12 on: September 10, 2006, 07:24:00 pm »
QuoteBegin-xlibman+10 Sep, 2006, 17:0-->
QUOTE (xlibman @ 10 Sep, 2006, 17:00)
Was c64 8 bits or 16 bits? And how much bits is ps3, xbox 360 and wii? They wont tell it anymore  

 Thanks for starting this topic Kevin. %)rolleyes2.gif

The C64 is an 8 bit CPU (MOS 6510 @ 1MHz).

The PS3 uses the Cell processor. I believe that it is based upon the PowerPC architecture. It is an 8 core CPU o.oblink.gif One core is supposedly a full implementation of a CPU -- kind of like a master core. And the remaining 7 cores are supposedly partial CPU cores -- designed to be used for more specific slave tasks.

The X360 uses 3 complete PowerPC cores -- not sure if this means a single 3 core CPU or 3 independent CPUs.

I believe the Wii uses the PowerPC processor too.


Hence, if they are all using PowerPC architecture, then they are probably all 64 bit capable CPUs. :)smile.gif
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« Reply #13 on: September 11, 2006, 02:35:00 am »
thanks for the info, I knew the PS2 and Dreamcast were 128 bits but i was wondering for the others
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Commodore 64 insanity
« Reply #14 on: July 23, 2007, 07:29:00 pm »


Those music remixes are O_Oshocked2.gif
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