Author Topic: Some more info about OS 3.2 (especially Lua)  (Read 2077 times)

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Offline Adriweb

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Some more info about OS 3.2 (especially Lua)
« on: April 18, 2012, 11:47:06 am »
Hi there !

TI recently published their latest TI-NspiringTimes Newsletter, and they are giving out some extra info about OS 3.2 !

They wrote 2 pages about the already well-known "Energy-Skate-Park" activity, which deeply uses OS 3.2's Lua's Physics Engine.

You can find a animated-preview of this activity here :


If you want to know more about just the lua part, I cropped it out for you :

http://tiplanet.org/forum/download/file.php?id=198


For the other 3.2 Lua activities previews, you can find animations here :
http://tiplanet.org/images/Preview_Video_Build_Atom.swf
http://tiplanet.org/images/Preview_Video_Radioactive_Dating_Game.swf
http://tiplanet.org/images/Preview_Video_Barometric_Pressure.swf
http://tiplanet.org/images/Preview_Video_Eating_Exercise.swf
http://tiplanet.org/images/Preview_Video_Natural_Selection.swf

Also, I've made a news about all this on TI-Planet :
http://tiplanet.org/forum/viewtopic.php?t=9109

Sources :
- http://education.ti.com/calculators/tisciencenspired/US/New/#subjects=expand-list-subjects-2
- Newsletter : http://education.ti.com/sites/US/downloads/pdf/TI-NspiringTimes10.pdf
« Last Edit: April 18, 2012, 11:52:29 am by adriweb »
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Offline DJ Omnimaga

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Re: Some more info about OS 3.2 (especially Lua)
« Reply #1 on: April 18, 2012, 02:28:31 pm »
Hmm interesting. I am curious how viable the physics engine will be in games...
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Offline shmibs

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Re: Some more info about OS 3.2 (especially Lua)
« Reply #2 on: April 18, 2012, 03:23:50 pm »
/\line runner, perhaps? XD

this does look interesting, but i'm somewhat doubtful of how useful it would be in an actual learning environment, as these concepts are easily taught without physics simulations, and, if the instructor thinks they are needed, most schools have computers where the students could run freeware that does a much better job.

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Re: Some more info about OS 3.2 (especially Lua)
« Reply #3 on: April 18, 2012, 03:30:44 pm »
Hmm Line Runner would be awesome. I remember Deep Thought made such clone on the 83+ a few years ago, but it was never finished.
In case you are wondering where I went, I am still regularly active in the TI community and am even making new TI-84 Plus CE games. However, I left Omnimaga back in March 2015 for various reasons explained here and there. I might come back one day, depending of certain circumstances, but my new TI community home (despite me being Omnimaga founder in 2001) is now CodeWalrus ( https://codewalr.us ). Sorry for the inconveniences.

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Offline shmibs

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Re: Some more info about OS 3.2 (especially Lua)
« Reply #4 on: April 18, 2012, 03:43:27 pm »
do you mean fancy pants adventures from last summer's contest, or did he make something else, too?

Offline Adriweb

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Re: Some more info about OS 3.2 (especially Lua)
« Reply #5 on: April 18, 2012, 04:17:14 pm »
Well, I'm sure teachers will find useful educational things to be made with the physics engine, but from the community point of view, we sure will use it for awesome games :P

And yes, Line rider wouldn't be hard to make.

(Angry Birds has been made, so...)
« Last Edit: April 18, 2012, 04:17:45 pm by adriweb »
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Offline Le solutionneur

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Re: Some more info about OS 3.2 (especially Lua)
« Reply #6 on: March 13, 2013, 09:05:17 pm »
Quote
And yes, Line rider wouldn't be hard to make.

What about doing it? :)
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Re: Some more info about OS 3.2 (especially Lua)
« Reply #7 on: March 13, 2013, 10:47:58 pm »
Indeed, although of course it requires someone who wants to make it :P
In case you are wondering where I went, I am still regularly active in the TI community and am even making new TI-84 Plus CE games. However, I left Omnimaga back in March 2015 for various reasons explained here and there. I might come back one day, depending of certain circumstances, but my new TI community home (despite me being Omnimaga founder in 2001) is now CodeWalrus ( https://codewalr.us ). Sorry for the inconveniences.

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Offline ElementCoder

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Re: Some more info about OS 3.2 (especially Lua)
« Reply #8 on: March 14, 2013, 03:35:36 am »
Those examples look nice, but isn't the physics engine a bit (read: terribly) slow on the handheld, or am I behind schedule?

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