Calculator Community > Lua

Updating WZGUILib

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DJ Omnimaga:
Actually, looking at your profile, I notice that you actually have a PRIZM. I guess it wouldn't be as hard, then. Developing for a calc you don't own can be extremely annoying, since you need to rely on testers to make sure your program works. This can be annoying with timezones and different schedules.

flyingfisch:

--- Quote from: Levak on January 07, 2014, 01:20:22 pm ---
--- Quote from: flyingfisch on January 07, 2014, 12:41:57 pm ---I would like it in both C and LuaZM, don't know how hard that would be.

--- End quote ---
As f**ing hard as porting SDL in both C and Lua, and this, just for you ? IMHO of course.
Feel free to downgrade this post, but I hate the way "can't wait a PRIZM version" and "I want it in both C and LuaZM" are formulated, so demanding ...

--- End quote ---


--- Quote from: DJ Omnimaga on January 07, 2014, 02:48:10 pm ---In a nicer way, I would also add that it can be hard to develop for a calculator that we don't own. It is far worse with the PRIZM, because the simulator has a 90 day trial period that is very hard to get around and the full version is $200. On top of that, LuaZM is an interpreter written in C, and C/ASM doesn't run properly in the emulator (either too slow, too fast or freezing).

--- End quote ---

Umm, firstly, he already said he wanted to port to C:

--- Quote from: jwalker on January 05, 2014, 01:25:12 pm ---I got my license and will be resuming development. During my break I have been working on improving my C skills and am really considering porting everything to C. By keeping all of the WZ definitions abstract this project would be very portable and would allow way more flexibility. I guess we will see what happens when the time comes. Until then I need to finish up my documentation before classes resume so maybe expect something by the end of next week? I am a slave to my schedule so I will see how it goes.

--- End quote ---

Secondly, he has been saying he is going to port to prizm for quite a while. And as DJ said, he also owns a prizm.

So I really don't see why I got a downvote.

Levak:

--- Quote from: flyingfisch on January 14, 2014, 01:44:58 pm ---So I really don't see why I got a downvote.

--- End quote ---

The real problem is on the form, as I said it in my previous post, even if he has the will to port it.
Also, if he already said he has the will to do it, why demanding it again ? (yes, your post looks like a demand).

flyingfisch:

--- Quote from: Levak on January 14, 2014, 02:02:03 pm ---The real problem is on the form, as I said it in my previous post, even if he has the will to port it.
Also, if he already said he has the will to do it, why demanding it again ? (yes, your post looks like a demand).

--- End quote ---

--- Quote from: flyingfisch on January 07, 2014, 12:41:57 pm ---LuaZM should be OK, though there are issues with loading libraries.

I would like it in both C and LuaZM, don't know how hard that would be.

--- End quote ---

I am sorry about asking in that form. I was in a hurry and that was how it came to me. On another note, I think maybe it would have been better to use the report to moderator link or let jwalker himself complain about my form.

And the form of the rebuke you made to my post sounded a bit insulting, just so you know. ;)

Also, as a developer myself, I know very well how hard it is to port things from lua to C and vice versa. I also know how hard it is to port from other platforms to PRIZM. And I know that a demanding community can be an issue, but as I said, I don't think I was really being overly demanding.

jwalker:
Here is a version with the new button style, fixed clipping on tab controls and a newly styled checkbox to go along with the new button style. Over time I will be restyling and fixing issues with controls and releases like these will be more common. To view the new checkbox, just uncomment ncheckbox and comment out tabcontrol in the on.construction method.

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