Author Topic: Music from the islet of Avalon  (Read 3510 times)

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Jeremy Avalon

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Music from the islet of Avalon
« on: September 01, 2007, 07:10:00 pm »
http://www.icompositions.com/music/song.php?sid=58659 - ambient electronica
http://www.icompositions.com/music/song.php?sid=72284 - "soundtrack" electronica

I have a few others, but these two are my proudest. Also the only ones I've actually finished.

Offline DJ Omnimaga

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Music from the islet of Avalon
« Reply #1 on: September 01, 2007, 07:22:00 pm »
ooh nice to see you did music too! It isn't much my style, but i like the first one especially, it would fit well in some rpg imo :)smile.gif
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Delnar_Ersike

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Music from the islet of Avalon
« Reply #2 on: September 02, 2007, 06:58:00 am »
Nice music!

The first one kind of fits the theme of a snowy village (I'm very good at painting mental pictures to music), I'll post what the second one fits to...

Offline Radical Pi

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Music from the islet of Avalon
« Reply #3 on: September 02, 2007, 06:58:00 am »
I like them.
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Delnar_Ersike

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Music from the islet of Avalon
« Reply #4 on: September 02, 2007, 07:02:00 am »
OK, the second one is kind of weird... it reminds me of a cave with a timebomb ticking away, but there are some parts of the song that seem very similar to some tracks in Metroid Prime Hunters...

Jeremy Avalon

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Music from the islet of Avalon
« Reply #5 on: September 02, 2007, 08:35:00 am »
QuoteBegin-Delnar_Ersike+2 Sep, 2007, 10:02-->
QUOTE (Delnar_Ersike @ 2 Sep, 2007, 10:02)
OK, the second one is kind of weird... it reminds me of a cave with a timebomb ticking away, but there are some parts of the song that seem very similar to some tracks in Metroid Prime Hunters...  

 Well, you came pretty darn close. Closer than I expected since you probably haven't ever played Pathways Into Darkness. It's an old Mac-only game from Bungie and the first two levels are what inspired it (as I wrote on the song page). Basically you're a marine and your mission is to carry a small nuclear bomb deep into a maze of catacombs underneath a pyramid somewhere in Mexico to stun a "dreaming god" before it wakes up and destroys the world.

The little gap in mid-song is supposed to represent the quick break when the player ascends to "Never Stop Firing" and is then attacked by many nasty headless creatures and zombies. XDsmiley.gif

Offline Radical Pi

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Music from the islet of Avalon
« Reply #6 on: September 02, 2007, 12:45:00 pm »
QuoteBegin-Delnar_Ersike+2 Sep, 2007, 17:58-->
QUOTE (Delnar_Ersike @ 2 Sep, 2007, 17:58)
Nice music!

The first one kind of fits the theme of a snowy village (I'm very good at painting mental pictures to music), I'll post what the second one fits to...  

 It reminded me of the snow town in Pokemon D/P too. ;)wink.gif
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