Author Topic: Contest 2013 Calculator Gaming Roots - Prizes and Deadline  (Read 13251 times)

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Offline pimathbrainiac

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #30 on: November 05, 2013, 08:46:55 pm »
Isn't it due tomorrow, though?
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Offline willrandship

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #31 on: November 05, 2013, 10:09:04 pm »
You need to turn it in BEFORE then, not ON that time. I've also turned in my entry already.

Offline Juju

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #32 on: November 05, 2013, 10:42:34 pm »
I just did that too ^_^

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Offline DJ Omnimaga

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #33 on: November 05, 2013, 10:56:19 pm »
Nice to hear guys. Often with those contests we have promising entries that never get in, so I'm happy to hear that you managed to do it in time.

Also I can't stress this enough: If you submit at 11:59 PM, e-mail lag can happen and you might very well end up with an entry submitted at 12:15 AM or so. I even saw e-mails arrive two or three hours after I sent them before.

Also, to all the Nitacku's in this world, 11:59 PM isn't noon time, so no, don't submit your entry 12 hours late. :P
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Offline Sorunome

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #34 on: November 06, 2013, 07:56:24 am »
* Sorunome is so excited about this contest, so many promising entries

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Offline Keoni29

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #35 on: November 06, 2013, 10:07:08 am »
I should clear my calc cause there are gonna be a lot of games to try out after this contest :D
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Offline willrandship

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #36 on: November 06, 2013, 01:55:46 pm »
The deadline is coming up fast! Get your entries in, everyone!

Offline Hayleia

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #37 on: November 06, 2013, 02:42:51 pm »
Lol, I got mine in yesterday and I found this morning that some things don't work properly lol. Just minor graphical problems, but still, that is not serious.
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Offline Keoni29

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #38 on: November 06, 2013, 02:45:06 pm »
I was working on a second game for the contest in case tipover wouldn't be as fun as I hoped, but I wasn't really sure where I was going with the gameplay of that other game. Something with a jetpack and lava. I only had the jetpack part done. Might make it into a full game and release it after the contest.
« Last Edit: November 06, 2013, 02:45:53 pm by Keoni29 »
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Offline Matrefeytontias

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #39 on: November 06, 2013, 03:10:02 pm »
I submitted my entry :D hopefully it'll have enough fun in it for you guys ;D

Offline DJ Omnimaga

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #40 on: November 06, 2013, 03:28:12 pm »
IIRC, once you submit your entry you can no longer submit any update even before the deadline, right? It might be best to double-check your files to make sure everything is in  functional state before submitting them, just in case there are missing dependencies or a bug.
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Offline Hayleia

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #41 on: November 06, 2013, 04:12:15 pm »
Yeah, I think I read that on Caleb's topic, this is why I didn't fix those graphical problems yet. But for some reason I was convinced that yesterday was the 6th of November lol so I rushed a bit.
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Offline Eiyeron

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #42 on: November 06, 2013, 04:15:44 pm »
Mailing i. Can I send it in a .7z, file? THe gif make the zip wieght more than 6MB...

Offline willrandship

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Re: Contest 2013 Calculator Gaming Roots - Prizes and Deadline
« Reply #43 on: November 06, 2013, 05:07:49 pm »
You can't email a 6 MB file?

Your best bet would probably be to lose the gif. If you really want a screenshot, lower the framerate and resolution.