Author Topic: Correlation Instruction Manual  (Read 5606 times)

0 Members and 1 Guest are viewing this topic.

Offline Hot_Dog

  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Correlation Instruction Manual
« on: December 23, 2010, 09:44:35 pm »
Correlation

Since Correlation is coming out for testing in January, I know there's a lot of "eager beavers" wanting to start on some projects.  So here's the manual for those of you who want to do some early reading!  There's also a table that you will need to look at.

http://www.omnimaga.org/index.php?action=dlattach;topic=5750.0;attach=5242
http://www.omnimaga.org/index.php?action=dlattach;topic=5750.0;attach=5243

Please let me know in the comments if there's anything you don't understand.  In addition, let me know if your name is in the credits and you would like to go by a different name--or by both your real name and your online name.  (I'll need to know your real name if you choose that option :D)

Offline jnesselr

  • King Graphmastur
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2270
  • Rating: +81/-20
  • TAO == epic
    • View Profile
Re: Correlation Instruction Manual
« Reply #1 on: December 23, 2010, 10:15:30 pm »
... Whoa. That is simply amazing. I hope that eventually, we can have a program included that allows us to do pixel art?

Offline Runer112

  • Moderator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2289
  • Rating: +639/-31
    • View Profile
Re: Correlation Instruction Manual
« Reply #2 on: December 23, 2010, 10:21:27 pm »
Do you mind if I point out typographical/grammatical/factual errors that you could potentially fix?

Offline Hot_Dog

  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Correlation Instruction Manual
« Reply #3 on: December 23, 2010, 11:51:58 pm »
Do you mind if I point out typographical/grammatical/factual errors that you could potentially fix?

That would be nice!  But unless it's "stupid" to call tokens "characters," that's the one thing I'm not going to fix

Offline Hot_Dog

  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Correlation Instruction Manual
« Reply #4 on: December 24, 2010, 09:30:55 am »
I hope that eventually, we can have a program included that allows us to do pixel art?

Eh, I'm sadly not going to be the one to make it 0_0

Offline apcalc

  • The Game
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1393
  • Rating: +120/-2
  • VGhlIEdhbWUh (Base 64 :))
    • View Profile
Re: Correlation Instruction Manual
« Reply #5 on: December 24, 2010, 10:22:55 am »
This looks great, Hot_Dog.  I like the formatting on the pdf, too! :)


Offline jnesselr

  • King Graphmastur
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2270
  • Rating: +81/-20
  • TAO == epic
    • View Profile
Re: Correlation Instruction Manual
« Reply #6 on: December 24, 2010, 11:23:28 am »
I hope that eventually, we can have a program included that allows us to do pixel art?

Eh, I'm sadly not going to be the one to make it 0_0
I wish there was a way to say go through and click on the character that it was originally (say A) and change the sprite for it.  In this program, that is.
« Last Edit: December 24, 2010, 11:23:39 am by graphmastur »

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: Correlation Instruction Manual
« Reply #7 on: December 24, 2010, 11:51:33 am »
This looks great.  I didn't ever bother to find out what correlation was by reading through 100's of posts.

I shall be using this.
I can see many ti-basic games being redone using this.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Correlation Instruction Manual
« Reply #8 on: December 24, 2010, 07:36:34 pm »
I really like the way you formatted the manual, pretty logical. And I can't wait for a demo to try :D




Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: Correlation Instruction Manual
« Reply #9 on: December 24, 2010, 10:44:40 pm »
AMAZING.  Printed out a copy of manual and table and put it in a binder along with the Axe Commands list and documentation.  ;)

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline Runer112

  • Moderator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2289
  • Rating: +639/-31
    • View Profile
Re: Correlation Instruction Manual
« Reply #10 on: December 25, 2010, 01:41:03 am »
Huh that's odd, I could swear I edited my previous post with the errors I found when I read it thoroughly, but apparently not. After a quick look through the manual again, I rediscovered the following errors, which I hope are all of them:

  • Multiple pages: I think "Ti" generally goes by "TI" :P
  • Page 12: "straight forward" is really one word, "straightforward"
  • Page 13: Regarding the 6x8 font, I think you meant 16 characters across
  • Page 14: You forgot a word: "16 pixels wide and 16 pixels high"
  • Page 18: "compiling" should be "compile"
  • Page 19: Same as page 12

Offline Hot_Dog

  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3006
  • Rating: +445/-10
    • View Profile
Re: Correlation Instruction Manual
« Reply #11 on: December 25, 2010, 10:44:17 am »
Runer112, thanks for catching those!  I'll edit those in.

I also noticed a bunch of important error messages I missed, so I need to add those.  For instance, I'm sure the user would rather see an "error message" rather than a bunch of garbage for forgetting to select a font ;D

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Correlation Instruction Manual
« Reply #12 on: December 26, 2010, 01:14:05 pm »
Gave this a read, and I have to say... :thumbsup:

Offline program4

  • LV4 Regular (Next: 200)
  • ****
  • Posts: 158
  • Rating: +15/-0
    • View Profile
Re: Correlation Instruction Manual
« Reply #13 on: December 26, 2010, 04:05:01 pm »
I noticed another error: on page 15, "at the bottom of page twelve" should be "at the top of page 14". But other than that, I think this manual is well-written and easy to understand!  ;D

EDIT: Also, some spelling errors in the last sentence of the first paragraph of page 18.

EDIT 2: Page 22, 2nd complete paragraph, last sentence, I think you mean e^( instead of Text(.
« Last Edit: December 26, 2010, 04:31:15 pm by program4 »

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Correlation Instruction Manual
« Reply #14 on: December 26, 2010, 04:07:22 pm »
I swear I posted here last night, I guess I didn't or I posted elsewhere. I saw parts of the manual and it seemed nice. I haven't read it all yet, though. Nice job so far!
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)