Author Topic: Nostalgia - An Axe RPG  (Read 132629 times)

0 Members and 1 Guest are viewing this topic.

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #315 on: November 11, 2010, 04:42:09 pm »
There are two characters, how many sprites, though?

Offline FinaleTI

  • Believe in the pony that believes in you!
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #316 on: November 11, 2010, 04:45:23 pm »
Well, there are 4 sprites for each character in the overworld (each direction). Otherwise, try this thread.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline yunhua98

  • You won't this read sentence right.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2718
  • Rating: +214/-12
  • Go take a dive in the River Lethe.
    • View Profile
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #317 on: November 11, 2010, 04:46:30 pm »
how many sprites, though?
>9000

but seriously, there are A LOT.  :P

Spoiler For =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.
<hr>
On hold for Contest.


Spoiler For ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #318 on: November 11, 2010, 08:39:45 pm »
Nice, I like the transition between ASCII world and graphical world. :D

Glad to see this progressing again :)
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #319 on: November 11, 2010, 08:47:09 pm »
Why are there two worlds?
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #320 on: November 11, 2010, 08:48:53 pm »
That's why it's called Nostalgia: it's got references to the good ol' times before Axe when we made huge RPGs on the homescreen.

http://ourl.ca/6009/93316




Offline FinaleTI

  • Believe in the pony that believes in you!
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #321 on: November 11, 2010, 08:53:25 pm »
Thanks for all the compliments guys!
I'm gonna working on trimming down the size for the walking engine, as I know it's severly unoptimized, and while with little modification I could probably throw the menu in now, I need to make room for NPCs and shops and battles.
Speaking of shops, I'm gonna go mock that up right know...


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline squidgetx

  • Food.
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1881
  • Rating: +503/-17
  • rawr.
    • View Profile
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #322 on: November 11, 2010, 09:23:55 pm »
Speaking of shops, I'm gonna go mock that up right know...
nuuu do teh battle egninenegenes! firrststs ;)
« Last Edit: November 12, 2010, 07:01:07 am by squidgetx »

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #323 on: November 12, 2010, 03:17:20 am »
I think it is already being worked on, but if I remember, he lost progress so he has to restart most of it :(

The animations were quite cool btw. :D
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #324 on: November 12, 2010, 11:09:53 am »
Nice to see some progress. I like! =)

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #325 on: November 12, 2010, 07:48:10 pm »
Wow, that's looking wonderful again.  Excellent job! ;D

Offline MRide

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 711
  • Rating: +14/-0
  • You can't see this.
    • View Profile
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #326 on: November 12, 2010, 08:17:10 pm »
This is looking awesome! Nice job so far.

EDIT: 600 posts!
« Last Edit: November 12, 2010, 08:54:00 pm by MRide »

Offline FinaleTI

  • Believe in the pony that believes in you!
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #327 on: November 13, 2010, 02:27:23 pm »
Speaking of shops, I'm gonna go mock that up right know...
nuuu do teh battle egninenegenes! firrststs ;)
Yeah, as DJ said, I had some really good progress on it, but I lost it in a back-up corruption...

Anyway, I put the titlescreen into the demo and managed to make the grey near-perfect on my calc. ;D


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55942
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #328 on: November 14, 2010, 04:34:21 am »
* DJ Omnimaga wonders if the demo will be available soon... ;D
Now active at https://discord.gg/cuZcfcF (CodeWalrus server)

Offline FinaleTI

  • Believe in the pony that believes in you!
  • Project Author
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: Nostalgia - My Axe Parser Contest Entry
« Reply #329 on: November 14, 2010, 09:46:09 am »
I'm hoping for a Christmas release at the latest, but I can't set a date yet.

I'm working on NPCs right now.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.