Author Topic: Open Sprite Library  (Read 11599 times)

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Offline Streetwalrus

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Re: Open Sprite Library
« Reply #15 on: October 29, 2013, 12:10:04 pm »
Then let's just run our own DB ! :D
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Offline Sorunome

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Re: Open Sprite Library
« Reply #16 on: October 29, 2013, 12:14:12 pm »
PixelScape Does some of that, so maybe you could propose something like this to Deep Thought who I believe worked on Omnimaga's new image uploader, too. Maybe he could allow users to upload images that included tags to the repository, then have PixelScape be able to search the repository (as well as anybody on Omnimaga looking for images in the uploader), then the user could click the one they want and options for copy/pasting it to the editor, or directly reading it in some format for source code.
Yup, deep wrote the image uploader, i host and maintain it, and because i host it it can't really be linked easily to pixelscape, different servers...and the image uploader doesn't use a database of any kind.

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Offline flyingfisch

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Re: Open Sprite Library
« Reply #17 on: October 29, 2013, 12:15:02 pm »
PixelScape Does some of that, so maybe you could propose something like this to Deep Thought who I believe worked on Omnimaga's new image uploader, too. Maybe he could allow users to upload images that included tags to the repository, then have PixelScape be able to search the repository (as well as anybody on Omnimaga looking for images in the uploader), then the user could click the one they want and options for copy/pasting it to the editor, or directly reading it in some format for source code.

Well, since TakeFlight and ClrHome are partners, and this project is going to be cross-platform, I see no reason why I shouldn't talk to Deep about it. :)



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Offline Eiyeron

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Re: Open Sprite Library
« Reply #18 on: October 29, 2013, 12:16:38 pm »
Will it be able to support more than 4 shades of gray? I'd like to put my deliciously colroed sprites in it! :p

Offline flyingfisch

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Re: Open Sprite Library
« Reply #19 on: October 29, 2013, 12:23:42 pm »
Will it be able to support more than 4 shades of gray? I'd like to put my deliciously colroed sprites in it! :p

I think we could do that. :)

but really, the first thing we need is the source code for sourcecoder, or maybe kerm could make some sort of api. Otherwise, I suppose I could try writing an image converter from scratch...



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Offline Streetwalrus

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Re: Open Sprite Library
« Reply #20 on: October 29, 2013, 12:24:49 pm »
Of course, but it will only work for color calcs (though we can have a greyscale converter).
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Offline flyingfisch

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Re: Open Sprite Library
« Reply #21 on: October 29, 2013, 12:31:52 pm »
It would work like sourcecoder, ideally.



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Offline tpt1234567890

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Re: Open Sprite Library
« Reply #22 on: October 29, 2013, 05:45:58 pm »
i think this would be nice

Offline flyingfisch

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Re: Open Sprite Library
« Reply #23 on: October 30, 2013, 12:25:28 pm »
OK, I am going to PM kerm for the sourcecoder source code, we'll see how it goes. :)



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Offline DJ Omnimaga

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Re: Open Sprite Library
« Reply #24 on: October 30, 2013, 12:33:05 pm »
I definitively think that it would be nice to have a place where we can convert sprites to various format. Either we could bug Kerm so he adds more formats to Source Coder. It would be nice if we could have multiple formats, that's for sure, such as xLIBC. Currently, SourceCoder lacks certain formats such as xLIBC and 3-bit PRIZM pictures.

Else, a public domain calculator sprite database with various formats is a good idea, although I think it would be nice if they were also posted on Omni, so people don't miss out on them.
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Offline flyingfisch

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Re: Open Sprite Library
« Reply #25 on: October 30, 2013, 12:45:43 pm »
Else, a public domain calculator sprite database with various formats is a good idea, although I think it would be nice if they were also posted on Omni, so people don't miss out on them.

Hmm? I don't think I understand... what about posting on omni?


My idea is to have a one stop calc sprite database. The homepage would have a searchbar, and popular sprites below it. The search bar would be a live search, so that as you type the sprites are filtered.

When you click on a sprite, it takes you to a page with the sprites description, other sprites by the same author, and all the supported formats for the sprite, ready to copy/paste into your code.

This makes it easy both for artists and programmers. The programmers simply search for what they need, and the copy/paste the code. Artists only need to upload an image, and it is automatically converted to the various sprite formats.

I may also make a sprite requests section.

Any other ideas?



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Offline DJ Omnimaga

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Re: Open Sprite Library
« Reply #26 on: October 30, 2013, 01:02:33 pm »
Well I mean if someone creates a brand new site to create a big sprites database, but nobody posts their creations in the pixel art sub-forum here as a result, it would suck, since many people might only check one site and miss their creations. Hence why it would be nice to suggest uploaders to share their creations on Omni/Cemetech/etc.
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Offline Streetwalrus

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Re: Open Sprite Library
« Reply #27 on: October 30, 2013, 01:57:44 pm »
A possibility would be to link it in the Omni navbar.
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Offline Sorunome

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Re: Open Sprite Library
« Reply #28 on: October 30, 2013, 02:07:03 pm »
A possibility would be to link it in the Omni navbar.
speeking of which, the image uploader and the radio should be linked there >.<

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Offline Streetwalrus

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Re: Open Sprite Library
« Reply #29 on: October 30, 2013, 02:07:50 pm »
* Streetwalker pokes admins about it
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