Author Topic: Team Battles  (Read 52448 times)

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Offline meishe91

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Re: Team Battles
« Reply #75 on: October 29, 2010, 12:27:30 am »
can we use Axe Subroutines?

Well since it is a Pure TI-BASIC match I'm gonna say no. In Hybrid TI-BASIC probably ya.
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Offline yunhua98

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Re: Team Battles
« Reply #76 on: October 29, 2010, 05:04:21 pm »
ah, ok, but can we have Shops and stuff on the graphscreen if there aren't any graphics and we're just taking advantage of the smaller text?

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Re: Team Battles
« Reply #77 on: October 29, 2010, 05:05:56 pm »
sure, but NONE of the gameplay can involve it.  Shops is an exception too ;)

Offline yunhua98

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Re: Team Battles
« Reply #78 on: October 29, 2010, 05:07:15 pm »
ok, cool.  ;)  so I'm assuming as long as anything that can be considered a game by itself is not allowed on the graph, right?
so transitions are allowed?

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Offline AngelFish

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Re: Team Battles
« Reply #79 on: October 29, 2010, 05:10:21 pm »
sure, but NONE of the gameplay can involve it.  Shops is an exception too ;)

No need to worry about the game itself involving the graphscreen. It's bad enough trying to decompress the home screen data, let alone doing it for the Graph screen.
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Offline Raylin

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Re: Team Battles
« Reply #80 on: October 29, 2010, 10:53:14 pm »
So, lemme get this straight. You can use the graphscreen for shops, menus, pausing, high scores, and the title?
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Offline MRide

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Re: Team Battles
« Reply #81 on: October 29, 2010, 11:10:13 pm »
I think so.  I'm not sure shops should be an exception, though.  Makes too much of the gameplay on the graphscreen.  I'm not running the competition, though.

Offline meishe91

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Re: Team Battles
« Reply #82 on: October 29, 2010, 11:18:34 pm »
I think the only thing that can be on the graphscreen is the title screen and a main menu, otherwise everything else must be on the homescreen. That's how I understood it anyways.
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Offline MRide

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Re: Team Battles
« Reply #83 on: October 29, 2010, 11:20:28 pm »
sure, but NONE of the gameplay can involve it.  Shops is an exception too ;)
^this

Offline Raylin

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Re: Team Battles
« Reply #84 on: October 29, 2010, 11:22:25 pm »
I almost wanna say that the shops should be on the homescreen. Those are definitely part of gameplay.
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Offline Happybobjr

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Re: Team Battles
« Reply #85 on: October 29, 2010, 11:32:40 pm »
I almost wanna say that the shops should be on the homescreen. Those are definitely part of gameplay.
i somewhat disagree.  Shops (to me) have always been kinda like a pause feature when you reach a certain part of a game.
I believe it more depends on what kind of shop you have.  (Phoenix shop vs Runescape shop)
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Offline MRide

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Re: Team Battles
« Reply #86 on: October 29, 2010, 11:36:26 pm »
But it's entirely possible to have the shop on the homescreen, and not difficult, so I don't see any reason why it shouldn't be on the homescreen.  If the game is on the homescreen, anyway, then it's not going to have superb graphics.

Offline Happybobjr

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Re: Team Battles
« Reply #87 on: October 29, 2010, 11:38:19 pm »
But it's entirely possible to have the shop on the homescreen, and not difficult, so I don't see any reason why it shouldn't be on the homescreen.  If the game is on the homescreen, anyway, then it's not going to have superb graphics.

I have large objections to using Menu(

It forces labels and goto's and what not.  And i was taught to avoid such things
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Offline nemo

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Re: Team Battles
« Reply #88 on: October 29, 2010, 11:39:48 pm »
you don't need Menu() to have a homescreen menu.


Offline MRide

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Re: Team Battles
« Reply #89 on: October 29, 2010, 11:39:58 pm »
You don't need to use Menu(.  Make your own menus, that don't need gotos

EDIT: Ninja'd
« Last Edit: October 29, 2010, 11:40:19 pm by MRide »