Author Topic: Trying to make my first ever game...  (Read 11032 times)

0 Members and 1 Guest are viewing this topic.

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Trying to make my first ever game...
« Reply #15 on: September 18, 2011, 10:09:20 pm »
But there's so many axe programmers XP

Mwa hah hah You WILL Join Us!
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: Trying to make my first ever game...
« Reply #16 on: September 18, 2011, 10:11:37 pm »
but axe is not good place to start for newbies like my brother :P
for newcomers, TI-BASIC FTW
Sig wipe!

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Trying to make my first ever game...
« Reply #17 on: September 18, 2011, 10:15:17 pm »
I guess that's true. I started with computer programming type things like HTML, then moved to Java and C++ briefly, leafed through TI-Basic for a bit, and settled on Axe. But yeah, the hardest part about Axe is getting started...
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: Trying to make my first ever game...
« Reply #18 on: September 18, 2011, 10:16:30 pm »
So far, my brother barely understand the concept of storing data and utilizing it, so teaching him about pointer will be kinda hard for him. But I'll make sure he programs axe one day XD
« Last Edit: September 18, 2011, 10:16:42 pm by yeongJIN_COOL »
Sig wipe!

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Trying to make my first ever game...
« Reply #19 on: September 18, 2011, 10:20:35 pm »
Oh goodie! Teach him the ways.
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline boot2490

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 607
  • Rating: +54/-36
    • View Profile
    • Boot2490's Stuff
Re: Trying to make my first ever game...
« Reply #20 on: September 20, 2011, 06:40:03 pm »
If you want to learn BASIC, make homescreen Blackjack. It is fairly easy and very fun.
I'm not worried about SOPA creating censorship, that will not stand for long. I'm worried that they'll succeed in stopping piracy!

Spoiler For Signature, updated march 23, 11:28 PM EST:















An useful tool!

PM me if you need some help. I am glad to be of assistance and part of the TI Communnity.

Offline parserp

  • Hero Extraordinaire
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1455
  • Rating: +88/-7
  • The King Has Returned
    • View Profile
Re: Trying to make my first ever game...
« Reply #21 on: September 22, 2011, 11:11:26 pm »
Oh goodie! Teach him the ways.
What about me? teach me the ins and outs of axe...
you say starting axe is the hardest part, why is that? ???

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Trying to make my first ever game...
« Reply #22 on: September 22, 2011, 11:19:45 pm »
You have to learn about pointers and such. Otherwise, new syntax for more complex commands is fairly straightforward.

I chose reflex since those types of games are better at teaching syntax in less code, whereas the others have a lot of data you have to trawl through to get started for testing a program.
« Last Edit: September 22, 2011, 11:23:08 pm by willrandship »

Offline LincolnB

  • Check It Out Now
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1115
  • Rating: +125/-4
  • By Hackers For Hackers
    • View Profile
Re: Trying to make my first ever game...
« Reply #23 on: September 23, 2011, 10:36:12 am »
Oh goodie! Teach him the ways.
What about me? teach me the ins and outs of axe...
you say starting axe is the hardest part, why is that? ???

Because the number one all time best way to learn how to program is to figure stuff out yourself. A couple months ago, I was in a rut, because I couldn't think of any axe projects I could code at my current skill level (at the time). So, I made a platform game. It sucked. Some of you are familiar with it, Spacky Emprise. But I have increased exponentially since that point, because I've made more games, and figured more stuff out. That's what programming is all about - figuring stuff out.
Completed Projects:
   >> Spacky Emprise   >> Spacky 2 - Beta   >> Fantastic Sam
   >> An Exercise In Futility   >> GeoCore

My Current Projects:

Projects in Development:
In Medias Res - Contest Entry

Talk to me if you need help with Axe coding.


Spoiler For Bragging Rights:
Not much yet, hopefully this section will grow soon with time (and more contests)



Offline BalancedFury

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 722
  • Rating: +29/-2
    • View Profile
Re: Trying to make my first ever game...
« Reply #24 on: September 23, 2011, 06:21:32 pm »
Oh goodie! Teach him the ways.
What about me? teach me the ins and outs of axe...
you say starting axe is the hardest part, why is that? ???

Because the number one all time best way to learn how to program is to figure stuff out yourself. A couple months ago, I was in a rut, because I couldn't think of any axe projects I could code at my current skill level (at the time). So, I made a platform game. It sucked. Some of you are familiar with it, Spacky Emprise. But I have increased exponentially since that point, because I've made more games, and figured more stuff out. That's what programming is all about - figuring stuff out.
Figuring stuff out, huh?
Ok! I will cancel my game right now, study Axe all by myself, and make it in Axe!
Sorry, but my first ever game will have to be delayed
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Trying to make my first ever game...
« Reply #25 on: September 23, 2011, 06:41:54 pm »
Were you making it in BASIC before? Luckily, a lot of the design concepts should transfer over fairly easily.

Offline boot2490

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 607
  • Rating: +54/-36
    • View Profile
    • Boot2490's Stuff
Re: Trying to make my first ever game...
« Reply #26 on: September 23, 2011, 09:26:10 pm »
Just make a blackjack game with the Disp( command. It is very easy and fun too.
I'm not worried about SOPA creating censorship, that will not stand for long. I'm worried that they'll succeed in stopping piracy!

Spoiler For Signature, updated march 23, 11:28 PM EST:















An useful tool!

PM me if you need some help. I am glad to be of assistance and part of the TI Communnity.

Offline willrandship

  • Omnimagus of the Multi-Base.
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2953
  • Rating: +98/-13
  • Insert sugar to begin programming subroutine.
    • View Profile
Re: Trying to make my first ever game...
« Reply #27 on: September 24, 2011, 02:59:08 am »
but unfair unless you have a deck list, which makes it a lot harder.

Offline BalancedFury

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 722
  • Rating: +29/-2
    • View Profile
Re: Trying to make my first ever game...
« Reply #28 on: September 24, 2011, 04:45:45 pm »
but unfair unless you have a deck list, which makes it a lot harder.
True
Antonio Nam = DualBLDR = Tony Arthur... U choose!





JOIN THE PETITION TO ADD THIS EMOTICON!!
[|:{P ------->


Yo dawg I herd u lost the game game so I coded the game game in your calc so you can lose the game game while you code your code about losing the game game.

Offline boot2490

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 607
  • Rating: +54/-36
    • View Profile
    • Boot2490's Stuff
Re: Trying to make my first ever game...
« Reply #29 on: September 24, 2011, 06:54:48 pm »
I made dice blackjack. It took me less than half an hour, it was a nice exercise.
I'm not worried about SOPA creating censorship, that will not stand for long. I'm worried that they'll succeed in stopping piracy!

Spoiler For Signature, updated march 23, 11:28 PM EST:















An useful tool!

PM me if you need some help. I am glad to be of assistance and part of the TI Communnity.