Author Topic: StarCraft (xlib)  (Read 7700 times)

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Alex

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StarCraft (xlib)
« on: April 26, 2006, 05:29:00 am »
http://www.ticalc.org/archives/files/fileinfo/386/38643.html

I'm a big fan of StarCraft (PC) myself and I would like to know if any of you tried it, and what's your opinion on it.

- Alex

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StarCraft (xlib)
« Reply #1 on: April 26, 2006, 06:11:00 am »
OMG I saw this yesterday, i think it only support multiplayer mode, kinda a way to not have to program AI <_<dry.gif

sound cool though
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« Reply #2 on: April 26, 2006, 06:45:00 am »
looked at it... multiplayer only is... nah not good >_<

and starcraft rockz! Protos, chaaaarge!

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« Reply #3 on: April 26, 2006, 07:08:00 am »
It isn't bad, though I couldn't try it multiplayer (too lazy). It has nice sprites and he put some time into it.

Alex

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StarCraft (xlib)
« Reply #4 on: April 26, 2006, 02:05:00 pm »
He said he'll implement a Protoss AI in the next release, I look forward to that. I still have my eyes out on that StarCraft 89 over at CalcGames.org. That will be the KILLER game for the 68k's, provided it will ever be completed. :)smile.gif

- Alex

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« Reply #5 on: April 26, 2006, 02:12:00 pm »
QuoteBegin-Alex+Apr 26 2006, 08:05 PM-->
QUOTE (Alex @ Apr 26 2006, 08:05 PM)
He said he'll implement a Protoss AI in the next release, I look forward to that. I still have my eyes out on that StarCraft 89 over at CalcGames.org. That will be the KILLER game for the 68k's, provided it will ever be completed. :)smile.gif

- Alex  

 Basic or C?

Liazon

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StarCraft (xlib)
« Reply #6 on: April 26, 2006, 02:24:00 pm »
Digital on calcgames i believe already has sprites and everything ready.  I believe he is looking for a TIGCC programmer to actually start coding.  But that's what I heard like 2 months ago.  I haven't checked how its progressing.

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« Reply #7 on: April 26, 2006, 02:48:00 pm »
Oh, so you are just organizing?

Liazon

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« Reply #8 on: April 26, 2006, 03:52:00 pm »
huh? no not me.  I once talked to some of the guys working on the project and that's about all they mentioned really.  I've never played starcraft before, but I assume it must resemble warcraft.  I liked warcraft so starcraft must be good  :thumb:thumb.gif

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« Reply #9 on: April 27, 2006, 12:45:00 am »
moved to calc discussion
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« Reply #10 on: April 27, 2006, 03:53:00 am »
Has anyone contacted him and pointed him here?

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« Reply #11 on: April 27, 2006, 12:41:00 pm »
SC 68k was made by digital on CG, but last time I checked DIgital retired from CG admin position and I dunno if he also dropped the project as well
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« Reply #12 on: April 27, 2006, 01:24:00 pm »
StarCraft 68k is a C program. I truly look forward to it. Consistent effort was already put into that project, and they made some spectacular grayscale conversions of game sprites, it would be a pity to see it go to waste.

Anywho a search on ticalc.org indicated that there are quite a few StarCraft ASM games for the 83+. Are those any good?

- Alex

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« Reply #13 on: April 27, 2006, 01:41:00 pm »
QuoteBegin-Alex+Apr 27 2006, 07:24 PM-->
QUOTE (Alex @ Apr 27 2006, 07:24 PM)
StarCraft 68k is a C program. I truly look forward to it. Consistent effort was already put into that project, and they made some spectacular grayscale conversions of game sprites, it would be a pity to see it go to waste.

Anywho a search on ticalc.org indicated that there are quite a few StarCraft ASM games for the 83+. Are those any good?

- Alex  

 Those are in spanish and discontinued, also this xlib SC has just been updated..

shadow

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StarCraft (xlib)
« Reply #14 on: April 27, 2006, 01:56:00 pm »
only 72 downloads though :(sad.gif