Author Topic: [PP] Progress '10  (Read 113944 times)

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Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #90 on: February 14, 2010, 02:42:07 pm »
As long as we don't get 4 garbage collects everytime we save XD (like when sending Illusiat 13 to a regular 83+ without deleting the older version first x.x)
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Offline trevmeister66

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Re: [PP] Progress '10
« Reply #91 on: February 15, 2010, 09:39:13 pm »
Im glad to see this is still coming along. Keep up the good work! P.S. I can't wait to see another screenie :)
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Offline tifreak

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Re: [PP] Progress '10
« Reply #92 on: February 15, 2010, 09:55:43 pm »
definitely still progressing, just somewhat slowly as I have to juggle a bunch of things around to keep life going, ya know?

I have been running checks on the equations and stuff, getting stat generation working. however, I won't know that until I am able to make the pokemon party screen again. XD *sighs* always something needing to be done v.v#
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #93 on: February 16, 2010, 12:21:26 am »
Nice to still see you around trevor ^^

TIfreak8x btw you got so much competition now XD: Metagross111, AMKiller, Finale TI, Shimbs and http://group.revsoft.org/pokemon.8xk, altough the 2nd, 3rd and 4th are not ports, but simpler clones. I'm not sure about the last, though. All I know is that the 8xk file seems regulary updated, from what I could see in that RS directory listing
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Offline tifreak

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Re: [PP] Progress '10
« Reply #94 on: February 16, 2010, 05:03:57 pm »
Nah, we all have different goals in mind with each of our projects. Granted, it does help spur me on to making sure I keep going, but otherwise, not really competition. =]
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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Re: [PP] Progress '10
« Reply #95 on: February 17, 2010, 12:16:40 pm »
Alright, happy to announce I have found the code from 2 years ago that was going to be the pokemon party display screen. I am not 100% certain how far along the code truly was, only that this is the code that was devised by myself and Weregoose. So, I will see about getting this code put back into the calculator, fix the variable usage problems that will most likely be a problem, and see about getting this thing off the ground, so we can see the stats of our brand new pokemans once I complete that bit. ^ ^
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline trevmeister66

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Re: [PP] Progress '10
« Reply #96 on: February 17, 2010, 01:29:42 pm »
Alright, happy to announce I have found the code from 2 years ago that was going to be the pokemon party display screen. I am not 100% certain how far along the code truly was, only that this is the code that was devised by myself and Weregoose. So, I will see about getting this code put back into the calculator, fix the variable usage problems that will most likely be a problem, and see about getting this thing off the ground, so we can see the stats of our brand new pokemans once I complete that bit. ^ ^

Woooooot.
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Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #97 on: February 17, 2010, 02:07:24 pm »
Nah, we all have different goals in mind with each of our projects. Granted, it does help spur me on to making sure I keep going, but otherwise, not really competition. =]
it also can convince you to finish it in time for POTY 2010 :D

j/k but I'M happy it's still going after this long. As for the party displaying, was it some of the progress you lost back then? I remember you had a big data loss once and lost parts of the game
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Offline tifreak

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Re: [PP] Progress '10
« Reply #98 on: February 17, 2010, 02:11:29 pm »
To be truthful, this code is from so long ago, I am uncertain. All I know is is this code is from 06/23/07 and I am ever so thankful that it was printed off. I have to double check that the list elements correspond with eachother, as I believe the lists for the pokemon may have changed since then, but I am uncertain. I will know more once I get it cleaned up and put into the calc.
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Offline ztrumpet

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Re: [PP] Progress '10
« Reply #99 on: February 17, 2010, 05:28:53 pm »
Awesome! Good luck! :)

Offline Builderboy

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Re: [PP] Progress '10
« Reply #100 on: February 17, 2010, 08:00:24 pm »
Hoooray I know what it is like to suffer data loss (as im sure a lot of us are) glad to hear you managed to recover some! ;D

Offline tifreak

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Re: [PP] Progress '10
« Reply #101 on: February 18, 2010, 12:38:59 pm »
Todo list for version 0.2.0a:

+Getting first pokemon:
---Run through of equations and storing to list elements
-----will need routine to determine which L_P# to store to of the 6

+Create Pokemon Party Screen
---Some code already available (box creation)
---Need to create a stats screen
---Sub-Menu code needs to be rewritten, horridly bloated and might be able to consolidate into main program
---Need to recreate program to allow pokemon to be moved in the party

+Battle system
---Goodluck!
---Code for screen generation should already exist
---Need to create battle menu
---Need to code in attacks for first 5 attacks of each starter as minimum.


This is essentially what I will be doing now, in pretty much this order. Just putting this out here for those that might be curious as to the state of my progress and what is needed.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline ztrumpet

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Re: [PP] Progress '10
« Reply #102 on: February 18, 2010, 04:24:55 pm »
Awesome! Good luck! :D

Offline DJ Omnimaga

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Re: [PP] Progress '10
« Reply #103 on: February 18, 2010, 05:29:47 pm »
Nice, I should really give this a try again at one point, maybe when the next beta comes out
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Offline trevmeister66

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Re: [PP] Progress '10
« Reply #104 on: February 18, 2010, 09:38:59 pm »
Heh looks like you have a good amount of work ahead of you.
Projects:    nameless RPG: 1.0%  |  Reverse Snake v1.5: 100%  |  Secret Project: 5%  |  DUNGEON: 70%

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